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  1. AS 2 I've reposted this on the Adobe forums. I'll...

    I've reposted this on the Adobe forums. I'll follow up here if I learn anything.
  2. AS 2 Nope, I'm Jerry. I considered this tool done in...

    Nope, I'm Jerry. I considered this tool done in 2009 or so, but I still use it. I've hired someone to help me with something and the tool doesn't work for him in Animate CC, so I'd like to be able...
  3. AS 2 Converting MMExecute to ExternalInterface.call

    I have an old, complicated, custom WindowSWF panel which was written in AS2 and makes extensive use of MMExecute to read and modify the Flash environment. The panel works fine in Flash 8, CS4,...
  4. Hi, I sent the CS3 version on 7/10. Have you had...

    Hi, I sent the CS3 version on 7/10. Have you had a chance to look at it?
  5. Did you get my email yesterday?

    Did you get my email yesterday?
  6. I think thatís the heart of the question. It...

    I think thatís the heart of the question. It seems to be doing both.

    It continues to generate bonuses and allows pausing, which is only possible if it continues to alternate between frames 34 and...
  7. I tried moving checkForDot to the end and didnít...

    I tried moving checkForDot to the end and didnít notice a difference.

    Another possible clue is the behavior of the enemies when the player is caught and the board resets. Some enemies will move...
  8. Okay, this will take a little more explanation...

    Okay, this will take a little more explanation though.

    The map matrix is only used for display and holding the dots. For everything else, the nodes are used. Player.node1 is the node either to...
  9. No, I donít have an onEnterFrame in the root. ...

    No, I donít have an onEnterFrame in the root. The scripts in the root are on frame 34, then frame 35 has a gotoAndPlay(34). I know this is in bad form, which is why I removed the player code from...
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    Flash5 If you create the ball movie clips with...

    If you create the ball movie clips with attachMovie, they will still be there between scenes.

    If you want to leave them on the timeline, all you need to do is have separate variables that keep...
  11. CS4 AS2 Problem with gotoAndPlay or onEnterFrame

    See SWF file here: Pacman

    Iím having trouble locating this bug. When the board is complete, the main timeline is supposed to gotoAndPlay another scene. I have the first frame of the scene...
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    Check the syntax of your hit test. Right now,...

    Check the syntax of your hit test. Right now, your if statements have a comma, which would mean an if with more than one argument. What you probably want is to change that to a period.

    Also, why...
  13. CS3 Is it possible to use JSFL to add undo state from SWF panel?

    I know that a command that is entirely JSFL will create undo states automatically. When an SWF panel uses JSFL to make changes to the project, though, there is no undo record automatically made.
    ...
  14. Well, now the trial period has expired. I wish...

    Well, now the trial period has expired. I wish anyone had said anything.
  15. I'm sorry to keep bumping this thread, but I...

    I'm sorry to keep bumping this thread, but I really need to know what's going on with this.
  16. Here's a test showing both problems. test 1...

    Here's a test showing both problems.

    test 1

    Notice that as the arm swings outward, there is a position held for two frames (22 and 23), even though it is a continuous motion tween.

    Also...
  17. Have you tried tracing aantal2 or the text file...

    Have you tried tracing aantal2 or the text file variable? It's possible that the text file has an extra space or newline that's making it be read as a string. That's the only thing that comes to my...
  18. Please forgive me if this has already been...

    Please forgive me if this has already been discussed to death, but I did try searching the forum and didn't find anything. That second issue is a serious problem. Can anyone tell me how to fix it...
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    No, it wouldn't because you increment b if it's...

    No, it wouldn't because you increment b if it's equal to OR greater than a.

    min:1
    max:5

    a=number between 1 and 5
    a=3
    b=number between 1 and 4
    if b==1, b=1
    if b==2, b=2
  20. I can't be any more specific than that unless...

    I can't be any more specific than that unless you're more specific.
  21. I'm not sure if you're trying to resize the tab...

    I'm not sure if you're trying to resize the tab movieclip based on the text in the tab, or the text it's behind, but either way, with the text you want to measure, set autoSize to true, then you can...
  22. A couple things you could do: put the button...

    A couple things you could do: put the button enabling code inside the buttons on the frame that you want them to be selectable. Or, to keep it on the main timeline, I believe you could use...
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    Yeah, changing the != to == should fix the...

    Yeah, changing the != to == should fix the hanging, but if you'd still like to make it so that it will never have to come up with more than two random numbers, then reduce the max value for the...
  24. [F8] 2 issues: Photoshop importing w/alpha; exporting to mov file, frames double

    Hi, I'm looking into upgrading from Flash MX 2004 to Flash CS3 and am currently using the demo version.

    The Photoshop import feature seems like it could be really useful, but it seems that any...
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    As far as I know, there's not a simple step to do...

    As far as I know, there's not a simple step to do this. There's probably a script that is constantly comparing the mouse cursor's X coordinate with the menu MC's X coordinate. If the difference is...
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