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  1. [F8] Closing NetStream object in Captivate 3 VideoPlayer Component

    Does anyone know how to target the Captivate 3 video component when you are loading a Captivate .swf file into a container movieclip? Or more importantly, does anyone know how to target the netStream...
  2. [F8] HOWTO: Removing/destroying a v2 component that was created in actionscript.

    I literally spent over 20 hours playing with variations on code and scouring the web, the (overly-obtuse) flashcoders newsgroup and the (utterly reprehensible) Flash docs for instructions on using...
  3. A simple tooltip function that can be easily changed!

    After messing with virtually every componentized tooltip under the sun and discovering that NONE of them can redraw a new message if the tooltip data changes, I decided to throw together something...
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    I have found the problem and I officially rule. ...

    I have found the problem and I officially rule. The problem was that I was putting a placeholder thumbnail in the cell and then loading a jpeg of the same size into the thumbnail. Unfortunately,...
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    More info on my cell renderer flickering problem...

    Below is the code for my custom cell renderer and here is where you can see the problem in action. If you mouse over the thumnails in quick succession, you can see that the text labels stay where...
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    Custom cell renderer flickering on redraw

    I have a v2 listbox component that uses a custom cell renderer (authored in Flash8Pro, exported to Flash7/AS2) and I've got the "size()" function working to properly handle the layout, but when I...
  7. After much hair pulling, I've discovered that...

    After much hair pulling, I've discovered that there are indeed problems with the way flash detects itself in actionscript when you reload a web page containing a movie with that uses getVersion() to...
  8. It didn't work after all. I am just going to try...

    It didn't work after all. I am just going to try moving the version detection to the beginning of the movie and then stop the users on the first frame if they don't have the Flash 8 plugin. I'm a bit...
  9. I just tried changing the code to the following...

    I just tried changing the code to the following and it seems to be working correctly now:


    var flashVersion:String = getVersion();
    var flashMajorVersion:String = flashVersion.substr(4,1);
    ...
  10. Possible bug with Flash player 7 and getVersion() on Mozilla

    I have the following code in frame 1:


    var flashVersion:String = getVersion();
    var flashMajorVersion:String = flashVersion.substr(4,1);

    if(parseInt(flashMajorVersion,10) < 8){...
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    That's such a coincidence, I just fired someone...

    That's such a coincidence, I just fired someone exactly like you.

    I wasn't trying to intimidate you, you pathetic moron, but I obviously struck some kind of a nerve. The fact is, you used a...
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    Okay genius, I just can't pass up an opportunity...

    Okay genius, I just can't pass up an opportunity like this...

    Um....wrong. Tons of fonts are vector based and virtually ALL new fonts are vector based. I have no idea why you mention browser...
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    Ahhh...actually TrueType fonts ARE vector based,...

    Ahhh...actually TrueType fonts ARE vector based, unlike their old cousins, Type1 and Type2 fonts which include both bitmap screen fonts and vector based printer fonts. Trust me.
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    Wow, this is really strange. I'm using FlashMX...

    Wow, this is really strange. I'm using FlashMX 2004 version 7.2 on both my home and work PCs. I took the above code and exported an swf on my work PC and it works fine. I export the swf on my home pc...
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    Thanks for checking the code. I'm positive this...

    Thanks for checking the code. I'm positive this is a Macromedia bug. The code should work, but it doesn't work right. It's really no different than the code I'm having trouble with on my users'...
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    That's a neat little function but it doesn't work...

    Thanks for the effort, but as you can see from the screenshot below, the code you posted is an excellent example of the bug I'm talking about. Notice the text being cut off in various random...
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    I'm not having problems with "fuzzy"...

    I'm not having problems with "fuzzy" (antialiased) fonts, I'm having trouble with text metrics being messed up and not being able to reliably draw a box that will contain a dynamic string without...
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    Are you suggesting that if I export my font as a...

    Are you suggesting that if I export my font as a font symbol that I will get more reliable results with my textformat metrics? I've been having some problems with some users getting unreliable...
  19. I think this must be a Flash bug. I've got an...

    I think this must be a Flash bug. I've got an application that uses a textformat object to fill dynamic text boxes with multiline strings and it works fine everywhere I test it and it has been in use...
  20. I think this must be a Flash bug. I've got an...

    I think this must be a Flash bug. I've got an application that uses a textformat object to fill dynamic text boxes with multiline strings and it works fine everywhere I test it and it has been in use...
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    Oooops

    DOH! I went back and looked at the Sephiroth site again and it does have both a serializer and an unserializer.
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    Hey Unsteady...thanks, but that's only got half...

    Hey Unsteady...thanks, but that's only got half of what I need. I had already looked at sephiroth's work, but it's really only good for passing data from PHP into Flash. The serializer is in PHP, the...
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    Need object/array serializer for Flash

    I'm trying to convert an application that uses SharedObjects into an application that uses encrypted text files to store data. I need a couple of simple functions to serialize/unserialize my objects....
  24. After some additional reading on the use of...

    After some additional reading on the use of with(), I've realized that if the variable is not declared outside the scope of the with() statement, then the variable will be created on the timeline of...
  25. Using "with" to set variables in nested objects

    I've got the following code to make a simple localization system for a spanish/english version of the same program. I'm just creating a couple of include files with the proper strings held in...
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