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Type: Posts; User: cintari

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  1. Replies
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    i dont understand what you're asking

    i dont understand what you're asking
  2. Replies
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    make sure you fill in your target numbers... and...

    make sure you fill in your target numbers... and what errors are you getting?
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    make sure that the code is not in the frame and...

    make sure that the code is not in the frame and actually on the mc
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    onClipEvent(enterFrame){ if(lighton){...

    onClipEvent(enterFrame){
    if(lighton){
    this._alpha+=5;
    if(this._alpha>=100){
    lighton=false;
    }
    }

    will this help?
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    try using hitTest() so make the wall a movieclip...

    try using hitTest() so make the wall a movieclip called wall then put the if statement inside your tank's moving script.

    if(!this.hitTest(_root.wall)){
    move();
    }

    something like that, i dont...
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    sorry for the long wait, i came to work and...

    sorry for the long wait, i came to work and forgot about the forums. here is the code to move the object to a target coordinate

    speed =20;

    target_x= //some number
    target_y= //some number
    ...
  7. Thread: Button CRAZZY

    by cintari
    Replies
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    359

    you can program buttons by use the on(release)...

    you can program buttons by use the on(release) command. make sure you give instance names for your other objects. you want to play with your object._visible properties. search your help for that. ...
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    here you go

    i just threw this together for you... really quick so it's nothing special but i think you will be able to get the idea from it.
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    you could tryusing hittest

    you could tryusing hittest
  10. Thread: Out of bordem

    by cintari
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    297

    cool

    cool
  11. Replies
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    http://www.adobe.com/cfusion/knowledgebase/index.c...

    http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_15184
  12. Thread: hellp

    by cintari
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    287

    set the height and width properties ...

    set the height and width properties

    this._height = 12312;
    this._width = 3532;
  13. Replies
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    np glad to help. let me know if there is...

    np glad to help. let me know if there is anything else.
  14. Replies
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    the code above should work... basically that code...

    the code above should work... basically that code reads
    "if the total is greater than 21 (ie 22 or more) then go to and play that frame"
  15. Replies
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    no the ">" is greater than 21. to get exactly 21...

    no the ">" is greater than 21. to get exactly 21 you need "==" to get greater than and equal to you use ">="
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    well if you really want to use a mc instead of a...

    well if you really want to use a mc instead of a button, you can test whether or not the mouse is over the movieclip checking either boundaries or hitTest. as for the double hit thing... i'm not...
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    haha yeah i know that you can publish...

    haha yeah i know that you can publish everything... but it's nice to learn html.. being a computer engineering student and all... how pathetic eh?
  18. Replies
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    sorry i was not checking this VexForge just use ...

    sorry i was not checking this VexForge just use

    if(total>21){
    gotoAndPlay(12); // or whatever frame you want
    }

    the code i gave you before will reset your movie, this code will take you to...
  19. Replies
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    holdon.. you dont ahve a mouse... id ont know...

    holdon.. you dont ahve a mouse... id ont know what you're talkign about then... sorry again
  20. yup you just use this random code to get a number...

    yup you just use this random code to get a number from 1-11

    card1 = random(10)+1;
    card2 = random(10)+1;
  21. on the maintime line you can create variables ...

    on the maintime line you can create variables

    card1=0;
    card2=0;
    total=card1+card2;

    then set the variables for your dynamic text boxes to each variable you've declared. it should work
  22. can you provide more information... like how you...

    can you provide more information... like how you are going aboutdoing things?
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    yes that is interesting... i use the WASD keys...

    yes that is interesting... i use the WASD keys and press the space bar at the same time with the same hand. if you are using the arrow keys, you can press control to shoot. i move and shoot lasers...
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    thanks for all the help... i was wondering what...

    thanks for all the help... i was wondering what would be a better name for the game though... hahaha
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    ohhhhhhhhhh that's why the game lags...

    ohhhhhhhhhh that's why the game lags sometimes!!!!!!!!!!!!!!!!!! thanks so much... now i gotta learn html... lol
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