dcsimg
A Flash Developer Resource Site

Search:

Type: Posts; User: vinaya

Page 1 of 4 1 2 3 4

Search: Search took 0.16 seconds.

  1. Thread: masking text?

    by vinaya
    Replies
    3
    Views
    411

    I really dont understand why you cant mask Text...

    I really dont understand why you cant mask Text feilds...You can mask text feilds...but i dont know what kind of effect you are looking...if you are specific it will be more helpful
    [Edited by...
  2. Replies
    3
    Views
    343

    on (release) { if (pressed == 1) { ...

    on (release) {
    if (pressed == 1) {
    setProperty ("i", _visible, 0);
    pressed = 0;
    } else {
    setProperty ("i", _visible, 1);
    tellTarget ("i") {
    ...
  3. Replies
    3
    Views
    465

    you must have not embeded your fonts in the...

    you must have not embeded your fonts in the dynamic text feild

    there is a icon for embed fonts when you see the text option it appears in the bottom... click on that icon

    this works worked for...
  4. Replies
    3
    Views
    343

    Just have this code in your button on...

    Just have this code in your button

    on (release) {
    tellTarget ("i") {
    gotoAndPlay (2);
    }
    if (pressed==1) {
    setProperty ("i", _visible, 0);
    pressed = 0;
    ...
  5. Replies
    1
    Views
    323

    have this script in the first frame of your movie...

    have this script in the first frame of your movie

    fscommand ("showmenu", "false");

    this command will hide the menu appearing when you right click on the swf movie

    Regards...
  6. Replies
    1
    Views
    212

    on (release) { _root.gotoAndPlay("label4");...

    on (release) {
    _root.gotoAndPlay("label4");
    }

    try this
    hope it works...worked for me

    Regards...
  7. Replies
    1
    Views
    214

    convert your animation that you want to play...

    convert your animation that you want to play before going to the second scene as a movie clip and have this action in the last frame of your movie

    _root.gotoAndPlay("Scene 2", "lablename");

    use...
  8. Replies
    1
    Views
    320

    You can have the swiling in a movieclip in that...

    You can have the swiling in a movieclip in that frame where the movie stops

    have a stop action in the movieclip first frame then target that instance name in the button to go to and play frame 2...
  9. Replies
    2
    Views
    381

    You should be having a stop action in your movie...

    You should be having a stop action in your movie cilp mc2 in the first frame which might be over writing the play action.
    Also make sure that the movieclip mc2 is there in the place where you call...
  10. Replies
    2
    Views
    333

    Just have this code on your movieclip "b" which...

    Just have this code on your movieclip "b" which you want the visibility to change

    onClipEvent (enterFrame) {
    if (_root.a==3) {
    this._visible = false;
    } else {
    ...
  11. Replies
    2
    Views
    451

    Smart Clips Smart Clips have internal scripts...

    Smart Clips

    Smart Clips have internal scripts that you, or another developer, can change without using the Actions panel. You can pass values to a Smart Clip through clip parameters that you can...
  12. Thread: <

    by vinaya
    Replies
    3
    Views
    461

    Re: hiu

    flash does not always work fine with frames when you have many scenes...if we use labels it works fine without any problem

    this is because flash takes frame numbers continuously when there are...
  13. Thread: <

    by vinaya
    Replies
    3
    Views
    461

    Try using labels when you have more than one...

    Try using labels when you have more than one scene

    place a label whereever you want your buttons to go

    then have this code in your button

    on (release) {
    _root.gotoAndPlay("labelname")
    }
  14. Replies
    2
    Views
    465

    You can use a movie clip as a timer make a...

    You can use a movie clip as a timer

    make a movie clip

    in the first frame of your movie clip have a stop action

    in the second frame

    x = getTimer();
    play ();
  15. Replies
    3
    Views
    550

    You can make a scrolling marqueee using mask ...

    You can make a scrolling marqueee using mask

    1) Type your text and make it a graphic symbol
    2) Motion tween it to move from one corner of the screen to the other corner
    3) In another layer just...
  16. Replies
    3
    Views
    443

    just have the graphic in the sameplace itself and...

    just have the graphic in the sameplace itself and have it as a graphic only and the button actions in your external swf will be executed

    regards...
  17. Replies
    3
    Views
    443

    you can make a graphic behave like a button ...

    you can make a graphic behave like a button

    just click on the graphic and press "ctrl i"

    the instance panel will open..just change the behavior there as a button from graphic

    now you will be...
  18. for (i=1; i

    for (i=1; i<=n; i++) {
    tellTarget (eval("_root.clip"+ i)) {
    gotoAndPlay (2);
    }
    }


    Have this code in your button and your targets instance names are clip1,clip2,clip3.....clipn...
  19. Replies
    1
    Views
    391

    Just have this code in the first frame of your...

    Just have this code in the first frame of your movie

    fscommand ("fullscreen", "true");

    This should make your movie play in full screen

    Regards...
  20. Replies
    4
    Views
    440

    Re: Thanks for the AS

    you can give the code in the main time line itself intead of a movie clip

    Regards...
  21. Replies
    4
    Views
    778

    Re: Movieclip timer; helpful, but...

    if ((getTimer())>(x)+3000) { <---if 3 seconds have passed
    _root.gotoAndplay(1) <---Goto frame 1. (of your main movie in the main time line"_root" refers to the main time line
    } else {...
  22. Replies
    4
    Views
    778

    You can use a movie clip as a timer make a...

    You can use a movie clip as a timer

    make a movie clip

    in the first frame of your movie clip have a stop action

    in the second frame

    x = getTimer();
    play ();
  23. Replies
    2
    Views
    398

    Do not use frame numbers when targeting between...

    Do not use frame numbers when targeting between scenes

    always use labels.

    on (release) {
    _root.gotoAndPlay ("labelname");
    }

    This should work
  24. Replies
    1
    Views
    420

    Just have this code in all the frames of your...

    Just have this code in all the frames of your movie clip

    gotoAndPlay (random(40)+1);

    Regards...
  25. Replies
    4
    Views
    440

    You can use a movie clip as a timer make a...

    You can use a movie clip as a timer

    make a movie clip

    in the first frame of your movie clip have a stop action

    in the second frame

    x = getTimer();
    play ();
Results 1 to 25 of 83
Page 1 of 4 1 2 3 4




Click Here to Expand Forum to Full Width

HTML5 Development Center