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  1. Thread: Flash 6

    by BreakPoint
    Replies
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    303

    Flash 6

    Now that Flash 6 specs are avaialble,
    http://www.macromedia.com/software/flash/open/licensing/fileformat/

    we can see more cool stuff in KoolMoves I guess.
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    Bob, Was going through some new actionscript...

    Bob,

    Was going through some new actionscript in Mx
    http://radio.weblogs.com/0102755/stories/2002/03/22/newActionscriptInFlashMx.html

    It would be great if we could have some new functions from...
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    I was trying to do something based on this...

    I was trying to do something based on this example at

    http://www.enetserve.com/tutorials/rotationmath.html

    But KoolMove is crashing everytime I am tring to run the example. (I am using...
  4. Thread: Functions

    by BreakPoint
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    Has anyone created their own functions in...

    Has anyone created their own functions in KoolMoves?
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    had the same problem till i clicked on the flash...

    had the same problem till i clicked on the flash file in the browser. then everything seemed to start to work.

    seems the focus doesnt come automatically to the flash on the web page. IS there any...
  6. count me in too if u need any testers for Diablo....

    count me in too if u need any testers for Diablo.

    cheers
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    necro, your site is cool. the games section...

    necro,
    your site is cool. the games section specially. i am still a novice at actionscripting. well but i hope not for long. picking up stuff daily.

    lovely site though, yours.
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    Actually even if I dont create much...

    Actually even if I dont create much interactivity, its okay. Appropriate use of just the wireframe models itself looks cool. hehe.

    As long it looks cool visually and makes sense in terms of the...
  9. Replies
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    true. in the end it isnt true 3D. I was referring...

    true. in the end it isnt true 3D. I was referring to 3D as in how it might be used in flash. You know, move around vertices to give an object the feel that it is indeed moving in 3D.

    Emulation,...
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    Nothing interactive but please do check out...

    Nothing interactive but please do check out
    http://www.anycities.com/breakpoint/1.html
    http://www.anycities.com/breakpoint/2.html

    Can be the basis for something cool I think.

    All I did was...
  11. Replies
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    lol. thanks for the help. we used to have slang...

    lol. thanks for the help. we used to have slang at college.. put feet.. meant sort of bow in reverence. u both are definitely awesome and friendly.

    seems like all i need to do is post a question...
  12. Replies
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    Was trying to create instances of a movie clip...

    Was trying to create instances of a movie clip using attachMovie. Didnt give an error but the instances were not created.

    If attachMovie is not implemented yet in KoolMoves, is there any other way...
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    Conditional Operator exp1?exp2:exp3 I used ...

    Conditional Operator
    exp1?exp2:exp3

    I used

    tx1=(tx1==2?0:1);
    gives expecting an identfier error.

    Is it implemented in KoolMoves? Or am I doing something wrong?
  14. Replies
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    Thanks again johnie for the input and thanks...

    Thanks again johnie for the input

    and thanks hilary for the script.

    But I had checked the actionscript reference and these flash tutorial sites mentioning that this was for flash 5.

    now...
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    thanks johnie. that worked like a marvel. well...

    thanks johnie. that worked like a marvel. well the startDrag stuff i had read on some of the flash tutorial sites. and thats how they had written the script.

    thanks anyway.
  16. Replies
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    I was trying to do a custom cursor. I created a...

    I was trying to do a custom cursor. I created a shape and made into a movie

    And then in the sound n actions added an actionscript

    startDrag ("_root.mc1", true);
    Mouse.hide();

    But there...
  17. Replies
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    Dont mind being one. Let me know if I can help....

    Dont mind being one. Let me know if I can help. Running XP.
  18. Replies
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    would appreciate if anybody could answer these...

    would appreciate if anybody could answer these questions.

    1. is it possible to make a scrollable game in koolmoves?

    2. does it support web components like and editbox, radio buttons and like(or...
  19. hey Jason, ummm, defintely lot cleaner than my...

    hey Jason,

    ummm, defintely lot cleaner than my way. didnt know that u could open the layer and change the element positions and register the changes in the morph. let me try this and see. thank u....
  20. got it though. Was actually easy once i thought...

    got it though. Was actually easy once i thought about the sequence of animation.

    If anybody is interested this is the way I got it to work.

    1. Create separate elements of moving body parts....
  21. The stickman example in 3DFA uses morphing and...

    The stickman example in 3DFA uses morphing and moving the points to do the dancing and jumping sequence.

    But if instead of line figures, if the hands and legs were blocks(rectangles) how would one...
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    This is a great program except for the minor...

    This is a great program except for the minor glitches of not rendering the same within 3DFA and externally in IE.

    First I had problems with the positions of the elements (different positions...
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    What new features?

    Me too. Could we have a preview of what the 3.6 Version would entail?. what new feautures, bug fixed etc? What can we expect from the new version?. I saw a post saying that there would be increased...
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    I created a layer of elements in the main movie....

    I created a layer of elements in the main movie. Then added four bitmap elements whose position i set using the position coordinates. Then trying to move them. The position are set properly withing...
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    Hey thanks for the replies Kusco and Jason, ...

    Hey thanks for the replies Kusco and Jason,

    The problem is solved. Dont ask me how. I made it all clean again and this time the errors didnt crop up. Though errors related to ActionSet do occur...
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