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  1. Replies
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    Thank you - really glad you enjoyed it. I'm now...

    Thank you - really glad you enjoyed it. I'm now trying to figure out how to get more people to play it!
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    Really sorry about this - I'm still talking to...

    Really sorry about this - I'm still talking to the ISP about these occasional server failures. They've told me it should be ok now.

    In the meantime, if you can confirm the username you used to get...
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    Sorry about this. I've complained to the ISP -...

    Sorry about this. I've complained to the ISP - it's not the first time and I have been assured in the past that the problem is solved... :rolleyes:

    Thanks for the feedback anyhow - I would be...
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    Thanks for the feedback! I did adjust this to...

    Thanks for the feedback! I did adjust this to make it drift less, and found a feel I thought was right - maybe I could damp it down a bit more? I'll give it a try.

    Thanks again.
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    post edited to add link - tried to link the image...

    post edited to add link - tried to link the image before - d'oh!

    thanks for the heads-up
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    Sticky: Circular Pong!

    Welcome to Ping Pang Pong! Ever fancy playing Pong against yourself? You can now - complete with power-ups such as Multiball and Gravity Mode.

    Online high score tables (daily and all-time).
    ...
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    Circular Pong!

    Welcome to Ping Pang Pong! Ever fancy playing Pong against yourself? You can now - complete with power-ups such as Multiball and Gravity Mode.

    Online high score tables (daily and all-time).

    Any...
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    I have now adapted the throwing velocity...

    I have now adapted the throwing velocity calculation to make for softer throws. Thanks to trogdor458 for the necessary alogrithm. I adapted it slightly because it wouldn't work with negative...
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    Thank you all for the comments. I must admit, I...

    Thank you all for the comments. I must admit, I did have one of those Mario games as a kid and it certainly helped when coming up with this game!

    X-Tender:
    Oops! I hadn't considered that. I guess...
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    Sticky: Present PRESSURE! - a Christmas game

    It's Christmas eve, and Santa has invented a new machine to help load his sleigh full of presents.

    Santa hasn't perfected his machine yet, so your help is needed to guide the two elves and make...
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    Present PRESSURE! - a Christmas game

    http://www.extralegs.com/games/presentthumb.jpg
    click to play

    It's Christmas eve, and Santa has invented a new machine to help load his sleigh full of presents.

    The machine isn't perfect yet,...
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    To let those who were interested know, I solved...

    To let those who were interested know, I solved the problem of the clown flying backwards out of the hand during a short, sharp throw. The problem was that I was only tracking the movement of the had...
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    Aldarn: I had considered only allowing names to...

    Aldarn: I had considered only allowing names to appear once, but I figured that people would just type modified names to get themselves on the board more than once. I do store the IP addresses of...
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    Aldarn: Thanks loads for that. I can see what...

    Aldarn:

    Thanks loads for that. I can see what you both mean now. I'll try to sort it: in the meantime it's recommendable to pick up the clown and hold it before launching - but I'm sure you...
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    Aldarn: Thanks for the feedback! I'm a little...

    Aldarn:

    Thanks for the feedback! I'm a little worried about this problem about the clowns flying off in the wrong direction as I can't replicate it at all so it's difficult to fix. Have you...
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    Aldarn: Don't apologise - any feedback, good...

    Aldarn:

    Don't apologise - any feedback, good or bad is welcome and will help me with my next project.

    I have previously tweaked the throwing action based on other feedback. Previously it was...
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    tindenburg: I'm on firefox too! Never heard of...

    tindenburg:

    I'm on firefox too! Never heard of this issue before even during 100s of test plays, and can't seem to replicate it. Have you the latest flash player?
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    SaphuA: I believe in clowns! Thanks for...

    SaphuA:

    I believe in clowns!

    Thanks for letting me know that this link isn't working: turns out my webhost's database server is down, so I've asked them to fix it. Thanks for the heads-up!
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    tindenburg: Thanks for your comments. Could...

    tindenburg:

    Thanks for your comments. Could this be because the clowns were bouncing off the wall? There's a 'boing' sound when this happens. Other than this, I've never seen the clowns go in the...
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    Sticky: Escape From Clowncatraz!

    http://board.flashkit.com/board/
    Play Discuss

    An exciting escape game in which you star as Steve McClown, attempting to orchestrate a mass breakout at the infamous Clowncatraz jail.

    You rescue...
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    Thank you everyone for the feedback! All much...

    Thank you everyone for the feedback! All much appreciated.

    I've made a few changes based on the comments received:

    -The barbed wire collision detection is now more forgiving
    -The positions of...
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    robothouse: Thanks for your comments! A few...

    robothouse:

    Thanks for your comments! A few people have commented that it's too easy to throw the clowns hard. The initial velocity of a clown is calculated directly from the movement of the mouse...
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    ihoss: Thanks for the suggestion with the...

    ihoss: Thanks for the suggestion with the balloons - nice idea! I may implicate that when I get a chance. The only thing I had previously thought of was having helicopter hazards, but I didn't want...
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    [show] Escape From Clowncatraz!

    An exciting escape game in which you star as Steve McClown, attempting to orchestrate a mass breakout at the infamous Clowncatraz jail.

    You rescue clowns by picking them up inside the jail and...
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