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  1. Flash8 it wont be that, if the instance names are...

    it wont be that, if the instance names are different that doesnt mean that there x and y cant be the same, to me it looks like the MCs arent getting addressed properly here, does each button have the...
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    its okay now i used a new timer function

    its okay now i used a new timer function
  3. Flash8 do they both have the same instance name ?

    do they both have the same instance name ?
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    got a problem with removing a timer

    function countdown(){
    timer--;
    if(timer==0){
    trace("Gameover");
    clearInterval(countdownInterval);
    }
    }
    countdownInterval = setInterval(countdown,1000);

    okay so there is my timer above, the...
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    contineus rotation problem

    turns out it worked after i rewrote the script 8-)
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    CS3 try keeping all your script in one frame because...

    try keeping all your script in one frame because it will keep it nice and tidy, things can be found easier, it will definatly make life easier in the long run, most of the games ive made have all...
  7. also i just noticed that frame 45 in scripts...

    also i just noticed that frame 45 in scripts layer has an a in it, that means the script may be in there, if it is, it will be like the script i first said
  8. see in the layer script and its got a little a in...

    see in the layer script and its got a little a in the second frame, click that and then press f9, that will bring your actions layer up, thats where the script is changed, then just look for ...
  9. Thread: updating var

    by milna93
    Replies
    3
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    565

    Flash8 try working with all your script on one frame if...

    try working with all your script on one frame if you can on your main timeline, not on a MC or Button etc, it keeps your whole scripts more tidy and problems are easier to find etc etc, if you put it...
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    use the script zippy gave and it goes in the main...

    use the script zippy gave and it goes in the main frame, not on the movieclips, also make sure you have different instance names for each movieclip, if you have the same instance name twice it will...
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    CS3 gotoAndStop is not your problem, thats fine, put...

    gotoAndStop is not your problem, thats fine, put


    this.onEnterFrame = function() {
    if (_root.char.hitTest(mctrgt)) {
    gotoAndStop(4);
    }
    }

    into the frame that the script is running on, NOT...
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    CS3 try putting the images in different formats from...

    try putting the images in different formats from photoshop and then importing the same image but with different formats and see which one gives best quality
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    not bad, unless your really good at maths at...

    not bad, unless your really good at maths at adding and subtracting, level 1 is very hard, im A* at maths and i found it hard doing it with "your total" censored, i hope my opinion is took into...
  14. Thread: Send to back

    by milna93
    Replies
    3
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    757

    erm change the depth of the images, you can use...

    erm change the depth of the images, you can use swapdepths
    the script is
    YOURMCNAME.swapDepths(11);

    11 is the depth, 1 being low and 10000 being high
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    hmm, the outer MC will be over powering the inner...

    hmm, the outer MC will be over powering the inner MC, put MOUSE ROLLOVER function on the outer mc to bring the menu up and use onPress function or whatever on the button inside the menu but youll...
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    well the question you asked the other day made it...

    well the question you asked the other day made it sound like you didnt know anythin about AS atall
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    hmmm worked it out now after hours :) thanks for...

    hmmm worked it out now after hours :) thanks for all the replies
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    reload frame help please

    okay, so this might sound stupid but i need to reload the script thats in my main frame so that the next level in my game can begin. i dont have a clue how i could do this, ive been trying all...
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    if(health=0){ gotoAndPlay(3) } it needs to...

    if(health=0){
    gotoAndPlay(3)
    }

    it needs to be == not = so

    if(health==0){
    gotoAndPlay(3)
    }
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    dude your pretty much new to flash arent you ?...

    dude your pretty much new to flash arent you ? and your trying to make a proper game without previous easier projects ? this aint gonna work an unless you spend hours and hours just getting help off...
  21. i think he means to set inputs and variables to 0...

    i think he means to set inputs and variables to 0 so he can do the script again, you shudnt set them to null, although null represents 0, 0 should be used in this case rather than null, thats...
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    okay cool, that guy above also saved me the job...

    okay cool, that guy above also saved me the job of me writing a loop for you aswel :P
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    use movieclips for buttons, its easier :P i NEVER...

    use movieclips for buttons, its easier :P i NEVER EVER use buttons, thats just my own preferance though anyway to the point, if you have a button inside a movieclip(i dont know if it works with a...
  24. Thread: health AS2

    by milna93
    Replies
    48
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    7,305

    change it then, i think you was looking for a...

    change it then, i think you was looking for a code that fits your game perfect so you can just put it straight in ? well thats lazy, edit it so that when the player dies

    lives-- //its lives goes...
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    then dont forget to put airborne = false; when it...

    then dont forget to put airborne = false; when it is grounded
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