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  1. Replies
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    Thank you. That is really strange. I should...

    Thank you. That is really strange. I should probably take it out then because you are the second person experiencing different results that told me about it.
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    tonypa: What size was your BitmapData and have...

    tonypa: What size was your BitmapData and have you been testing in the release or debug player? I have to say that Michael from polygonal had some problems with that algorithm as well. Although Mario...
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    Your server will recieve the request and has to...

    Your server will recieve the request and has to send back a policy file through the established connection.
  4. You may want to have a look at the mx.modules.*...

    You may want to have a look at the mx.modules.* and the whole handling of it (since 2.0.1).
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    If you are using FlexBuilder you can select a...

    If you are using FlexBuilder you can select a class/function for example and then press Shift + F2.
  6. Thread: Writing on files

    by joa__
    Replies
    5
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    1,169

    AS3 can communicate with SQL servers since you...

    AS3 can communicate with SQL servers since you have now binary sockets. You just have to implement the protocol but that's not a big deal.

    And Apollo will have file-system support but it is not...
  7. Thread: Function Caller

    by joa__
    Replies
    5
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    2,462

    I suggest you reading ...

    I suggest you reading

    http://livedocs.macromedia.com/flex/2/langref/arguments.html#callee
    http://tech.groups.yahoo.com/group/flexcoders/message/58388
    http://blog.je2050.de/?p=93
  8. There is no (huge) memory leak since the garbage...

    There is no (huge) memory leak since the garbage collection takes care of this. Otherwise you may use a Timer for each second or getTimer() but I would stick to the Date method since it will be most...
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    Yes. Read the specs...

    Yes. Read the specs of it and do it. Claus Wahlers has done FZip a class that handles zip files. Flash 9 comes with zlib compression support (ByteArray.uncompress()). But it wont work for gzip since...
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    www.flashdevelop.org

    www.flashdevelop.org
  11. Replies
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    833

    X-Tender: Read this....

    X-Tender: Read this.

    It is only in German, I am sorry :o)
    But this is the result: http://polyaktiv.de/neu/swf/isoengine.htm
  12. Thread: sound/8 bit boy

    by joa__
    Replies
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    2,595

    This is possible. You can gain access to the...

    This is possible. You can gain access to the BitBoy class using it from an SWF. No big deal to compile such an SWF, I'll do it if I get the ok from André.

    Might be interesting for you:...
  13. Replies
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    Read in this...

    Read in this article the part about the traits concept and you will understand why classes are much faster (btw. using final keyword should give you also more speed). In simple words: flash is able...
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    (showcase) ffk06: the demo

    hey,

    i thought it might be interesting for some people. this is a complete demo written in as3. check it out here: http://je2050.de/demo/

    read more: http://blog.je2050.de/?p=91

    the demo has...
  15. Replies
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    1,308

    I can not agree to this. Because in general the...

    I can not agree to this. Because in general the browser limits the FPS.

    And we create all animations based on code and durations here which is the right way to do it in my eyes.
  16. Replies
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    1,308

    It depends. If your application is standalone you...

    It depends. If your application is standalone you can get up to 976fps which makes animations look much smoother :o)
  17. Replies
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    There are also a lot of libraries for C++ so you...

    There are also a lot of libraries for C++ so you do not have to do everything on your own. For example DirectX allows you to access multimedia devices (DirectAudio, DirectShow, etc.) with only some...
  18. Replies
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    3,341

    You could download the trial of the FlexBuilder....

    You could download the trial of the FlexBuilder. There is also the (free) SDK which allows you to create Flash9 content but it is a little bit more complicated without an IDE.
    ...
  19. Replies
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    The difference is the following. If you wan't to...

    The difference is the following. If you wan't to broadcast an event using your own broadcaster you have some code like



    for ( var i: Number = 0; i < n; i++ )
    listeners[ i ].apply(...);

    ...
  20. Replies
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    1,657

    It is indeed faster Squize since the...

    It is indeed faster Squize since the AsBroadcaster is native.
    An example:



    //-- create event dispatcher
    var dispatcher: Object = new Object();

    //-- init AsBroadcaster...
  21. Thread: sprite

    by joa__
    Replies
    2
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    844

    http://livedocs.macromedia.com/flex/2/langref/flas...

    http://livedocs.macromedia.com/flex/2/langref/flash/display/Sprite.html
  22. Replies
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    you could do this using the oldschool starfield...

    you could do this using the oldschool starfield effect. something like



    for ( ... )
    {
    p.z -= speed

    if ( p.z <= 0 )
    resetPoint( p );
  23. Replies
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    894

    bit.fillRect(new Rectangle(0, 0, Stage.width,...

    bit.fillRect(new Rectangle(0, 0, Stage.width, Stage.height), 0xFFFFFFFF);

    This is memory wasting. Instead you should use


    bit.fillRect( bit.rectangle, 0xFFFFFFFF );

    Just because every...
  24. Replies
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    What's the problem with bitmapData.fillRect(...

    What's the problem with bitmapData.fillRect( bitmapData.rectangle, 0 );?
  25. This is because of the scope and it is not...

    This is because of the scope and it is not correct. MTASC is handling this correct, but it is of course an AS2 only compiler... unfortunately ;)

    Try the following:



    for ( var i: int; i < 10;...
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