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Type: Posts; User: TheTigerHobbes

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    I figured it out; my function was also swapping...

    I figured it out; my function was also swapping the depth of the root. I made the for loops count down to 1 instead of 0, and everything started working.
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    swapDepths Stops Working

    Hi all,

    I'm trying to set up an app that moves one movie clip to the top of the screen, regardless of where it is or how deeply it is nested. To do this, I take the full path of the movie clip and...
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    Storing a filepath in a variable

    Hi all,

    I'm making an application to work fullscreen video into existing Flash files; this application is a swf which is subloaded into the parent file containing the video player. The only...
  4. Cool, that's definitely the kind of thing I'm...

    Cool, that's definitely the kind of thing I'm looking for. I have one more very related question: I've been reading a bunch of books and websites to try and get my AS3 skills up to par, and most of...
  5. Using currentFrame of movie clip to trigger event dispatch?

    I'm messing around with some video game coding, and I'm trying to find the best way to code for animations that only do things on a certain frame. I had a function that triggers every frame and loops...
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    Ok, so I figured out that it has nothing to do...

    Ok, so I figured out that it has nothing to do with the XML; it just takes a couple frames before the content, of any sort, starts loading.

    My solution, which seems to work, is to have a...
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    [F8] Get Bytes Loaded/Total on XML?

    I've got a little gallery that pulls in XML data. Most of it works great, but I can't get getBytesLoaded or getBytesTotal to properly reflect how much of the images is actually loaded.

    I cut out...
  8. Ok, so I experimented with a bunch of other...

    Ok, so I experimented with a bunch of other things, and it turns out that deleting the UI Scrollbar I'm using from the library makes the preloader start at 0%. The scrollbar is still not set to...
  9. [F8] Simulate Download/Preloader Weirdness?

    I'm testing all of this via simulate download; my internet is too fast to tell if I simply upload it.

    I'm making a preloader. The preloader starts at roughly 50%, but this isn't because of the...
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    Skinning UI Scrollbar in CS3 with AS2

    EDIT: I have the Scrollbar Assets folder in my library. I can edit all the pieces, but when I drag a UI scrollbar out, it still looks just like the default one. Is there something else I need to do...
  11. Using Variable Name to Target Movie Clip

    I want to target different movie clips depending on the name of a variable (puzNum below). Basically, by incrementing i, I want to target movie clips "movie.scene0" through "movie.scene31".

    var...
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    Well, the point is that I'm making a game and...

    Well, the point is that I'm making a game and this is a piece of AI code for a sprite to move pretty much any which way it pleases on the fly. So... yeah, can't really tween it.
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    Choppiness in Flash

    So I'm writing this code where an object is moved across the screen (by adding to its ._x and ._y values) at a rate of generally about 5 pixels per frame, and it looks really, really choppy. I've...
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    Sounds on Timeline

    So I'm finishing up my first major Flash project, and I'm noticing that sounds on the timeline behave in some pretty odd ways. One mp3 seems to make any gotoAndPlay statements go to the frame where...
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    PNG if you're going for transparencies....

    PNG if you're going for transparencies. Otherwise, whatever gives you the most desirable results at the lowest file size. So long as you can make them look good (i.e. not too terribly compressed),...
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    Cool, thanks! I eventually ended up nesting the...

    Cool, thanks! I eventually ended up nesting the whole thing in a movie clip and then having a second frame on said clip without the button. It's been pretty smooth sailing since. I think this project...
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    Thanks for the welcome! They're already on the...

    Thanks for the welcome!

    They're already on the screen in fixed places, courtesy of layers on the main timeline.
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    Really Simple Button Question

    I'm making a game for class which is set up like a simple shooting gallery with moving targets. All the targets are invisible buttons overlaid on top of a movie clip, and there's a variable attached...
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