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  1. Thanks for the reply. I'm using CS3. I have...

    Thanks for the reply. I'm using CS3.

    I have been experimenting this morning with adding each sound that is played to an array and then when pause/restart is called loop through that array to...
  2. Advice needed for handling sound effects in several classes

    Hello,

    I'm working on a pause feature for my game and the only issue giving me trouble is how to pause/restart the sound effects and music that is being played in various classes.

    I do...
  3. I'm finding in my situation that changing...

    I'm finding in my situation that changing numForce to 1 works better.
  4. Thank you for the help. It is solved... sorta. ...

    Thank you for the help. It is solved... sorta. I don't think my code is the best solution however it does prevent it from getting stuck now. It just doesn't seem as elegant of a solution.

    I...
  5. [RESOLVED] CS3 - Help with Collision Detection Issue

    Hello,

    Attached is an FLA in CS3 that is stripped down to just the basic movement and collision detection code I'm using in another project.

    What I can not understand is when moving the...
  6. Need Physics Help using AS3 with 2D Flight Model

    Hello,

    I'm working on a prototype of a new game involving aerobatic flying (in 2D). I have a basic version of a flight model at the link below but I'm missing the following items:

    - Speed (I...
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    Well, I have a workaround for now since it...

    Well, I have a workaround for now since it doesn't seem like a resolution. In the event that is dispatched after the game constructor is complete I set a timer to one second. Once that timer is...
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    Dispatch Stage Event from Class

    I'm setting up an event listener from the main timeline and creating an instance of a Game class called game as shown below. After the game object has been created I then want to call public...
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    Thanks for your help... With just a little...

    Thanks for your help...

    With just a little modification that worked great for me...

    I fixed the typo here:


    evt.target.data.y
    to
    evt.target.data.mc.y
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    still no luck here... Do I need to do...

    still no luck here...

    Do I need to do multiple localToGlobal between all of the MCs?

    Thanks,
    Brent
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    Forgot to add that the source FLA is attached in...

    Forgot to add that the source FLA is attached in the link below the image...

    Thanks again for any help,
    Brent
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    [RESOLVED] [Help] localToGlobal Issue

    Hello,

    Using Flash 9 with AS3...

    This is a quick example of an issue I'm experiencing in a current project. I've used localToGlobal before but never in this situation with MCs within MCs...
  13. Just found this workaround for the Mac......

    Just found this workaround for the Mac... assuming this would resolve the issue in Safari. I will try it out later...

    http://blog.pixelbreaker.com/2006/11/08/flash/swfmacmousewheel/

    I'm not on...
  14. [Help] Mouse Wheel Event in Safari Browser

    I use the mouse wheel event to zoom a map. It works fine in Firefox and IE... but Safari just scrolls the entire page Flash is loaded into (not the map within Flash).

    Anyone know of a way to get...
  15. Thanks for the follow-up tips... I have made...

    Thanks for the follow-up tips... I have made those changes.

    Brent
  16. Thank you both... I went with the timer...

    Thank you both... I went with the timer resolutions... works great.
  17. [RESOLVED] [Help] Moving a MC with Mouse_Down

    Using Flash 9 AS3.

    I can use the following code to simply move a movieclip per single press of the mouse button:



    with (btnRight) {
    addEventListener(MouseEvent.MOUSE_DOWN, moveRight);...
  18. Hehe... it works...so simple. Thanks...

    Hehe... it works...so simple. Thanks...
  19. [RESOLVED] [Help] Load SWF and Scroll / Mask

    Using Flash 9 AS3.

    Attached is a prototype of a project I'm working on... Load the interface.swf and click on the button "load viewer" to load the map.swf file into interface.swf.

    Map.swf...
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    Hello, I tried this new code and it works...

    Hello,

    I tried this new code and it works great... I see how the depth works in this version now.

    Thanks again for your help,
    Brent
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    Thanks for posting this alternate solution. I'll...

    Thanks for posting this alternate solution. I'll try it when I get home this afternoon. If I have any questions, I'll post here... at first glance I don't see how the code knows the range...
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    I really appreciate the time it took for you to...

    I really appreciate the time it took for you to help... I will study and learn from it.

    I tested your code and it works great... I will work on implementing this logic into my existing project.
    ...
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    I have uploaded a new version of the FLA at the...

    I have uploaded a new version of the FLA at the same link in the first message above. There were a couple of errors in my original xml file as well.

    I now have the recursive function working...
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    Thanks for the links to the information... and...

    Thanks for the links to the information... and for the tip on the recursive issue. I'm going to give it a try this week. Once I have a solution or more questions, I will post here.

    Thanks again,...
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    [RESOLVED] [Help] F9 - AS3 - Map Range

    Using F9 and AS3... determining range within a map of uneven borders (non-hex, non-square)...

    Download FLA here: range.zip

    The link above contains the fla and xml files used to demonstrate a...
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