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  1. I got it, thanks anyway...

    I got it, thanks anyway...
  2. any help, clues please ! Thanks

    any help, clues please !

    Thanks
  3. AS3 Timer + Date - CountDown and CountUp need help

    Hi,

    I need help getting this class to work correctly, I have attached a working flex project that compiles just fine in case someone wanted to quickly import it into their Flex dev.

    basically...
  4. Replies
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    this line dynamically embeds the "image.png"...

    this line dynamically embeds the "image.png" within the the swf.
  5. Replies
    6
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    3,525

    disregard, its parent.parent.setChildIndex(...

    disregard, its parent.parent.setChildIndex( parent, parent.parent.numChildren - 1);
  6. Replies
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    3,525

    setChildIndex | simple depth issue

    Hello, I am creating multiple sprites on the stage using structured classes as shown below, I would like every time I click on one of these sprites to make it go on top of all previously created...
  7. I see I thought it was going to work with The...

    I see I thought it was going to work with The ArrayElementType meta tag, thanks for the explanation twice :)
  8. Hi senocular, thank you for reply. I am not...

    Hi senocular, thank you for reply.

    I am not actually sure if you answered my whole question or not, so I may be sounding like I am repeating myself here.

    creating the fixed length was not the...
  9. Array of multiple instances of a class in AS3.0? How

    Hello,

    how can I do the folowing, I would like to create an array with a fixed length of the class square and access its functions from another object as follow:-


    package
    {
    import...
  10. cancerinform, thank you, good example. it...

    cancerinform, thank you, good example.

    it seems though that its only possible for Flash 9 but not Flex.
  11. Can AS3.0 have Multiple interfaces under one As file?

    Hello, I would like to know if its possible in AS3.0 to have multiple interfaces under one as file!

    X.as
    ====

    package com.project
    {
    public class X extends Y implements IZ
    {
  12. This method which is Based on the IFBN example...

    This method which is Based on the IFBN example now works too, in case anyone is interested. no need to even extend Sprite!. I am just not sure which way is more appropriate the way cancerinform...
  13. understood. thanks :)

    understood. thanks :)
  14. Thank you both so much, you guys are awesome,...

    Thank you both so much, you guys are awesome, cancerinform you are definitely a gun :), I am still very new to Flex and AS3.0 and its a little late at night and I have work tomorow, but I still...
  15. Chris_Seahorn, yes I already have been to Flex...

    Chris_Seahorn, yes I already have been to Flex Jam, its a great area, I will also wait for your verdict :) by the way I already attached the files to that example on my second post in this thread. I...
  16. Chris thank you, your code has been useful, I...

    Chris

    thank you, your code has been useful, I know now how I can create custom controls for later use.

    I recieved another solution, at actionscript.org, you can view it here
    ...
  17. Hi Chris, Thanks for reply, there are still...

    Hi Chris,

    Thanks for reply, there are still so many errors producted before the

    drawBackground is actually called, and yes I am now using Flex 2 and new to it :) but this particular problem is...
  18. I need this simple Flex App to start working| Please help

    Hello, I am still new to Flex and the MXML

    the following compiles just fine but creates run time errors, I am only using this main mxml to give me access to the Flex framework sdk but when I...
  19. thanks a lot for your reply.

    thanks a lot for your reply.
  20. any ideas?

    any ideas?
  21. MSN Chess | hmm strange | How did they do that | Maybe a Tough one?

    Hi,

    MSN chess is a great online chess game made with macromedia flash when you go there, they ask you to download an activex control to be able to play the games.

    Now this is very strange, I...
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