Right, I was mulling this over (in the bath!) last night and realised that I'd overcomplicated the whole thing. Below is an ultra-simple solution that works in much the same way as the others, but with less code.
First, create a movie clip and add the following code in its Object Actions:
Now, inside the clip create your button and add the following code to its actions:Code:onClipEvent (load) { clicked = 0; }
Which is, I think, about as simple as you can get. Any problems, drop me a line.Code:on (release) { mydate = new Date(); if (clicked == 0) { start = mydate.getTime(); clicked = 1; return; } stop = mydate.getTime(); if (stop - start > 300) { start = mydate.getTime(); } else { trace ("clicked"); clicked = 0; } }




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