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SaphuA
ah well
The only problem is that the movement in computer is not the same as in realLife...
In realLife when an object goes for about 5 meter per second and then hits a very strong wall... a hit has been done...
But with the computer, when an object moevs for 50 pixels and between that 'jump' is a small wall... theres no hit
could someone please fix this? (I.m trying to but with no succes :S
heres a small .fla with my problem (if you didn;t understand hat I ment ) (ITs MX!!!)
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