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Thread: [Official Thread] Pixel Art "Comp 1" Voting...

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  1. #1
    Who needs pants? hooligan2001's Avatar
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    wow it was so long ago, but i remember holding a pixel WAR! on these boards

    http://www.flashkit.com/board/showth...ighlight=pixel

    half the images would be down its was that long ago. Wouldnt mind participating in the next one though.
    Last edited by hooligan2001; 08-24-2005 at 08:07 PM.

  2. #2
    hmm Pugger's Avatar
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    Cool thread ^ too bad most of the art is down.

    Why do we need to restrict the size of the art? Why not as big or small as you want to make it? People are reasonable right. We ain't going to see a 2048x2048 pixel art monster are we?
    Last edited by Pugger; 08-26-2005 at 04:52 AM.

  3. #3
    ...dishing dimes on an .fla! pointguard's Avatar
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    ^TRUE...!


    But, I agree with tonypa's point that if we were all designing these for a game, then the sprites would have to be fairly proportional too each other, or they would look out of place...

    santuria's size of the ultramarine tactical guy seems kinda the right size to me...not too big, not too small...
    so how about no bigger than 40x40...?

    or, normal heroes / villians no bigger than 40x40...
    bosses no bigger than say 100x100...
    Is everyone cool with the theme being hero characters / villains for a zelda style game?
    I don't know if we need to limit the pallette at all do we?...Unless you say no more than 7 or 8 colours to be used...?

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