I think you are doing stuff wrong with hitTest, try this:
code:
Taipei.onMouseDown = function()
{
for (var cn = 0; cn<31; cn++)
{
if(this['Tile'+cn].hitTest(this._xmouse, this._ymouse))
{
this.tileTouch ++;
}
}
is that what you want?
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Thread: Help please w/Taipei-type gameHybrid View
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