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CPU speed p4 3.2 Ghz
Flash player version 8
frames per second 20
kinda slow for a race game no?
Here's a good link if you want some inspiration:http://www.very.de/
Hope nobody knows I am still on Flash 5 
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All artists are prepared to suffer for their work
but why are so few prepared to learn to draw?(Banksy)
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i really like what you've done there. good feel, but the overall pace of the game needs to increase.
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DOT-INVADER
constant 24fps
flash player 8
on my mac G5
mac OSX 10.4
dual 2GHz
1Gb RAM
the game seems to slow down a lot when i'm out of road (i think? or too much collision detection at the same time, i would need to check again), though the framerate never dropped...
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Senior Member
Hey gang,
Thanks for the feedback so far, its much appreciated! We have been playing around with the pace of the game, its a question of striking a good balance for the screen size and playability... this is something which is certainly variable in future releases.
 Originally Posted by marmotte
the game seems to slow down a lot when i'm out of road (i think? or too much collision detection at the same time, i would need to check again), though the framerate never dropped...
By out of road, do you mean on the grass? If so, this is deliberate we have a system that allows for many different surfaces, all having differing characteristics - the grass does slow you down a lot at the moment!
 Originally Posted by mesmerize
Your racing lines are very good. The control feels very realistic and challenging. The collision detection is perfect. Right down to hitting the side of a car to spin it. You have obviously put a lot of effort into making this realistic. I like that. You don't see many realistic flash games and I think this works well.
Thanks for the comments, we are aiming for something a little different to whats already on the circuit. For example, we want to have some really large tracks, probably modelling them on existing circuits as close as possible...
 Originally Posted by mesmerize
Well done, keep us updated with newer releases
You can keep updated on all the progress at the blog!
Keep it coming!
- Tom
fracture2 - the sequel
fracture - retro shooter
blog - games, design and the rest
"2D is a format, not a limitation" -Luis Barriga
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The Flashman
AMD Athlon 64
374 RAM
1.53 Ghz
21 fps constant
Great physics... rather slow for a racing game. But great job nonetheless.
i eat actionscripts for breakfast
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