i got a new problem now, say deagle is built up like this man.hand.deagle, and the deagle moves around the screen via rotation of the hand. how would i get the coordinates of the deagle when it moves, becuase its where i want to base the bullet shot from. ive tried man.hand.deagle._x & ._y but it always returns the same coorindates even tho the deagle has moved on the screen, anyone got any ideas im new to this and want to learn .

thx alot - andy