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Thread: Adjusting Angles of a Physics Engined object

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  1. #1
    Will moderate for beer
    Join Date
    Apr 2007
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    I've used APE before, though not for this situation. I think you can create a Composite with two RectangleParticles and a SpringConstraint with stiffness = 1 to get the effect I described above.

  2. #2
    Member
    Join Date
    Dec 2007
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    85
    ... I read your post and immediately went "Oh f*ck."

    I've not quite worked with the Composite or StringConstraint classes, so I honestly have no idea what they do nor how to use them, so what you said has me a tad bit lost.

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