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fyi, there was never a pause() function, this is a custom function. To pause a MC simply say: stop(); and when the user wants to resume, use play();
gparis
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hmm
well according to Adobe's website there was a pause function with "availability" in AS 1.0 only... whatever that means, i suppose that is custom function?
i did figure it out, scripting it for ALL movie clips in a scene is incredibly tedious, but i guess until they build a better mousetrap we're stuck with it.
at least i got it workin!
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