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Thread: PLeas eHElp me on my Computer Game

  1. #61
    Senior Member realMakc's Avatar
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    would everyone like to contribute to building a battle bot program similar to what bert180 is asking about?
    I hope he gets the answer that he's looking for.
    I'd love to help, but I am really busy atm. But as soon as I have this stuff done, I will be happy to contribute. Look what I did recently, it's basically bots fighting each other, might be a good start. So, yeah, I'll be done with my stuff really quick, and then back to you guys in like 2018, or maybe even 17, and we'll do it.
    who is this? a word of friendly advice: FFS stop using AS2

  2. #62
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    Great. Bertie should get ideas from your game but I think he's no longer updating his thread.

  3. #63
    When in doubt ask Eager Beaver's Avatar
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    Quote Originally Posted by realMakc View Post
    I'd love to help, but I am really busy atm. But as soon as I have this stuff done, I will be happy to contribute. Look what I did recently, it's basically bots fighting each other, might be a good start. So, yeah, I'll be done with my stuff really quick, and then back to you guys in like 2018, or maybe even 17, and we'll do it.
    LOL-2018 that is four years from now. Really nice!
    <signature removed by admin>

  4. #64
    Senior Member realMakc's Avatar
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    Really busy now, looks like 2017 is out of question
    who is this? a word of friendly advice: FFS stop using AS2

  5. #65
    Senior Member realMakc's Avatar
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    Hey, sorry for spamming the thread so often, but before anyone has a chance to read my post, I'd like to clarify that I was not serious.

    P.S. Ludumdare is one day away.
    Last edited by realMakc; 08-20-2015 at 09:23 PM.
    who is this? a word of friendly advice: FFS stop using AS2

  6. #66
    Senior Member realMakc's Avatar
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    Definitely not serious. Not only I am not busy, I simply do not have anything better to do than to bump this thread every couple of days.... Is it not sad
    who is this? a word of friendly advice: FFS stop using AS2

  7. #67
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    Hi there in the next 3 years!
    The best way to make the robot move is to use transparent button or movie clip, which increase or decrease the robot's X and Y position. Collisions are easily made with hitTest command

    Here is a game with moving robot, until we wait next 3 years
    Play

  8. #68
    Senior Member realMakc's Avatar
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    how many years before someone in this thread actually makes the robot game?
    who is this? a word of friendly advice: FFS stop using AS2

  9. #69
    Flashkit Admin brad jones's Avatar
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    Quote Originally Posted by realMakc View Post
    how many years before someone in this thread actually makes the robot game?
    23 unless you take over and do it first.....

  10. #70
    Senior Member realMakc's Avatar
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    I hope you mean 2-3 Here is something to get ya'all started.
    who is this? a word of friendly advice: FFS stop using AS2

  11. #71
    Flashkit Admin brad jones's Avatar
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    Quote Originally Posted by realMakc View Post
    I hope you mean 2-3 Here is something to get ya'all started.
    The first post in this thread was about 17 years ago......

  12. #72
    Senior Member realMakc's Avatar
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    sorry but openai.com did not exist back then so I really could not post the link earlier
    who is this? a word of friendly advice: FFS stop using AS2

  13. #73
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    I want some of this action. This is hilarious. This thread is older than your join date realMakc.
    .

  14. #74
    Flashkit Admin brad jones's Avatar
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    Quote Originally Posted by realMakc View Post
    sorry but openai.com did not exist back then so I really could not post the link earlier
    It is almost worth turning reputations on for this forum just so I can give you a positive rep for this post!

    This was definitely my favorite post of the month of May so far (from all the forums I oversee)!

    Brad!

  15. #75
    Senior Member realMakc's Avatar
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    you do that, and then all the people do here would be trying to outwit each other.
    who is this? a word of friendly advice: FFS stop using AS2

  16. #76
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    Quote Originally Posted by fruitbeard View Post

    Appreciate the support, I enjoy 182 too. I've managed to make some good progress on the robot fighting and anouther opening credits, but struggling with the correct stage size for a game export. I began in 800 x 600, but a quick MSN internet search suggests this is rapidly becoming obsolete, which is annoying. Will try to demo a .swf when i get thru this next bit soon. We'll get there, always will be the optimist.

  17. #77
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    Wow, you're still here bert180? I figured that your account was a grab bag account with the low number of posts you've made. Your return is most fortuitous! After counting, you've only posted twice outside of this topic.
    Last edited by swak; Yesterday at 01:53 AM.
    .

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