Does anyone know if there is a maximum to the size of the bitmaps one can import? I'm working on a landscape with a very large png and flash keeps crashing as I trie to import it. Width: 9072 pixels, height: 540 pixels file size: 717 kb
Danielle,
I'm not sure what the exact size limit is on bitmaps, but I have found I can trick Flash into working with very large images by cutting them into pieces before importing them. Then just reassemble them in Flash. The pieces can be grouped (or placed in a movieclip) to make it act like one bitmap.
The height of your image (540 pix) is no problem. You'll just need to cut your image at horizontal increments. I've been limiting my slices to under 2000 pixels in either dimension.
Originally posted by Sam Furrow Danielle,
I'm not sure what the exact size limit is on bitmaps, but I have found I can trick Flash into working with very large images by cutting them into pieces before importing them. Then just reassemble them in Flash. The pieces can be grouped (or placed in a movieclip) to make it act like one bitmap.
The height of your image (540 pix) is no problem. You'll just need to cut your image at horizontal increments. I've been limiting my slices to under 2000 pixels in either dimension.
Hope this helps.
--Sam Furrow
Hi Sam,
Thanks for your reply. I've tried cutting the image up. I can now import them as png's but not as jpg's...? I don't understand this. I'll just have to use the larger png files.
Another question: how do you position the pieces? They are off stage and I can't even select them.