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Hello,
What did the artist who made the chat/game software for:
http://www.*****.com/
use to make all of those nice graphic objects and tiles/rooms?
Thanks
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lots of flash movies
and a whole lot of flash action scripting
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No,
I mean, what did they use to make the art.
[Edited by unknown989 on 07-30-2001 at 02:30 PM]
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Everything is vector based - not raster, so the company probably used either Freehand or Illustrator (or both) for the core graphics creation. Director was used to run it all - not Flash.
-A02
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Hmm..Don't want to start anything here, but it looks very "pixel" to me? a bit like the "wireframe studios"/icons/non-antialiased look which I think isn't vector? Atleast I can't make stuff like that in Illustrator/Freehand?
Please correct me if I'm wrong here, or if you know a tutorial on how to achieve the "pixel" look in a vector app.!
Sjur-K.
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Very good points Sjur. I think I may stand corrected! What I was trying to say is that they seem to be designed from a truely graphical core. Vector is simply a compression scheme. I think it could be done in Freehand/Illustrator pretty easily, it's really a matter of time. You would literally create pixel by pixel - which would probably take WAY too long to do it that way!
-A02
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cheack this out
this was in the flash site cheack boards
http://www.dubit.co.uk
it is all most the same but i think the graphics are some what better.
if you go to the board i bet the person that made it can tell how they did it \
http://board.flashkit.com/board/show...hreadid=175296
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