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Thread: What did they use?

  1. #1
    Junior Member
    Join Date
    Apr 2001
    Posts
    9
    Hello,
    What did the artist who made the chat/game software for:

    http://www.*****.com/

    use to make all of those nice graphic objects and tiles/rooms?

    Thanks

  2. #2
    lots of flash movies
    and a whole lot of flash action scripting

  3. #3
    Junior Member
    Join Date
    Apr 2001
    Posts
    9
    No,
    I mean, what did they use to make the art.
    [Edited by unknown989 on 07-30-2001 at 02:30 PM]

  4. #4
    Ambassador of Style
    Join Date
    Feb 2001
    Posts
    597
    Everything is vector based - not raster, so the company probably used either Freehand or Illustrator (or both) for the core graphics creation. Director was used to run it all - not Flash.

    -A02

  5. #5
    Member
    Join Date
    Feb 2001
    Posts
    36
    Hmm..Don't want to start anything here, but it looks very "pixel" to me? a bit like the "wireframe studios"/icons/non-antialiased look which I think isn't vector? Atleast I can't make stuff like that in Illustrator/Freehand?
    Please correct me if I'm wrong here, or if you know a tutorial on how to achieve the "pixel" look in a vector app.!

    Sjur-K.

  6. #6
    Ambassador of Style
    Join Date
    Feb 2001
    Posts
    597
    Very good points Sjur. I think I may stand corrected! What I was trying to say is that they seem to be designed from a truely graphical core. Vector is simply a compression scheme. I think it could be done in Freehand/Illustrator pretty easily, it's really a matter of time. You would literally create pixel by pixel - which would probably take WAY too long to do it that way!

    -A02

  7. #7

    cheack this out

    this was in the flash site cheack boards
    http://www.dubit.co.uk

    it is all most the same but i think the graphics are some what better.

    if you go to the board i bet the person that made it can tell how they did it \
    http://board.flashkit.com/board/show...hreadid=175296





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