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Thread: Just great..!!!...Help please..

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  1. #1
    Master-Debater/ WebMASTER
    Join Date
    May 2001
    Posts
    74
    when you click contact a window will popup with contact info but when you click the x to close the window it goes to the 12 th frame of the preloader..i set the whole sprite layer(x button) to on press go to frame 12 which in frame 12 has a remove commands on all the info that popsup when contact is clicked..and if you click the contact button while the contact window is up, the contact info gos away (don't know how that is i don't have it set to do that)but if you try and click the contact button again it gos to the scene after the preloader...why?
    theres 3 scense prloader,message that preloader has finished,and movie,
    heres the linx...please help..please

    http://home1.gte.net/res0h18q/testing.html
    http://home1.gte.net/res0h18q/gd1.swi
    [Edited by antval on 09-09-2001 at 02:22 AM]

  2. #2
    Senior Member
    Join Date
    Jul 2000
    Posts
    2,545

    Im downloading it now

    I'll give it a looksy and post my findings later. Just wanted to let you know that someone was trying to help you.

    ~Jer~

  3. #3
    Flashkit historian Frets's Avatar
    Join Date
    Oct 2000
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    flashkit
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    8,797
    Label your scenes then use the menu to select which scene you want the action to go to

  4. #4
    Master-Debater/ WebMASTER
    Join Date
    May 2001
    Posts
    74

    well fixed it myself..

    thanx for the helps..but fixed it myself...oh frets it doesn't give me an opton of choosing which scene i want it to go to..i just grouped the pop-ups as sprites and used a tell target..worksbut i would like to have all the other buttons be unusable until the x in a pop-up is clicked now how would i do that..?

  5. #5
    Flashkit historian Frets's Avatar
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    Oct 2000
    Location
    flashkit
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    Sure it does

    first you must go to the scene level.
    Event on press
    add action tell target
    Target"/"
    add action
    go to frame x use drop down scene= my scene.
    From the sprite level you have to tell the target do this

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