Ok quick question. I know I could test it, and find out the answer, but I figured I may be able to get an answer quicker.

I'm going to have about 100 objects on screen (don't worry they aren't moving around) Anyway there are about 10 types of objects that comprise this 100 total.

Coding wise it would be much easier to create one MC with 10 frames and just have a gotoAndStop on the object I want. The question is will that run slower than 10 different MC's. I mean if flash has to worry about 100 MC's each with 10 frames, that's 1000 frames that have to be in memory (is this true?). However if I split it up, flash only has 100 objects each with 1 frame to worry about.

Anyone know if having a lot of multiframe MC's is slower than having a lot of single frame MC's?

Thanks

-Skraut