Originally posted by wtgphilipp In which format i have to export in 3d studio max that i can import it in flash. and how can i create a cube in swift 3d v1???
thx Philipp
This really ought to be in the swift 3d forum but....
For the 3ds model, export to 3ds, then import it into Swift, then export as .swf
For the cube, use a square text character (like webdings "g") and extend the depth to match the other dimensions.