I am creating this walking game (kinda like those rpg's, only in a futuristic landscape) but now I am trying to find an easy way to make borders (walls, etc) where the little dude can't walk through... is there a way (I tried it, but I couldn't find it) where I can say that, if there is a mc with, let's say, an instance name called wall at the same X or Y position of the character, the character doesn't move in that direction?

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the.dreamloop
the.tragic.fraction
dreamloop@planet.nl