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Thread: stupid scroll menu i cant get it to work damit

  1. #21
    Junior Member
    Join Date
    Mar 2002
    Posts
    14
    No, it didn't...

    As I continu learning I change it directly.. for that site:
    myfile.txt=welcome.txt (contains that whole 'story')
    stuff=welcome (textfield Variable)

    so I pasted the script after I selected the button (down arrow):

    on(press){
    _root.welcome.scroll--;
    }

    I did that, because I wanted to see if it would scroll down the large text. But it didn't
    I tried the button in the same layer as the field, but that didn't work either, so I placed it back in another layer (easier for me).

  2. #22
    FK Slacker
    Join Date
    Jun 2000
    Location
    vancouver
    Posts
    3,208
    Check out these tutorials...they probably explain things more clearly than I can...

    http://www.flashkit.com/tutorials/In...29/index.shtml

    http://www.flashkit.com/tutorials/In...40/index.shtml

    K.

  3. #23
    Junior Member
    Join Date
    Mar 2002
    Posts
    14
    Okay! I managed to make a scroll-able text with the first tutorial..... BUT... instead of..

    onClipEvent (load){
    welcome = "Insert text here";
    }

    pasting the WHOLE text into the script... I used your script:

    onClipEvent (load) {
    loadVariables ("welcome.txt", this);
    }

    It works fine...... BUT.... I want to have looping animations... so what do I do: I make frame label and I let the last frame

    gotoAndplay ("loop");

    I load the text at ..let's say frame number 1 but the frame label is at frame 10 ...still when it loads the frame label again it will refresh the text also.
    I used both the tutorial script and your script (which I prefer to load the text).. but I still get same result

  4. #24
    FK Slacker
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    Jun 2000
    Location
    vancouver
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    3,208
    Put the looped animations into their own, separate movie clip (with frame labels & gotoAndPlay action) and place it on the stage...they will run on their own loop and won't affect the loaded variables...

    Good luck,

    K.

  5. #25
    Junior Member
    Join Date
    Mar 2002
    Posts
    14
    Ahhhhhhhh... I do understand the "Movie clip" better now
    I still have my lopped animation AND a FULLY functional "scrollable-text"!
    I thank you very much!

    With the new obtained experience I will enhance all the less advanced scenes to save a lot more frames and so bites for the viewer to load

    And next time I have something to ask, I will post it in the proper forum.

    More and more I'm becoming a real Flash-Junkie
    Thanks again

  6. #26
    FK Slacker
    Join Date
    Jun 2000
    Location
    vancouver
    Posts
    3,208
    No problem, we were all newbies once...



    K.

  7. #27
    Junior Member
    Join Date
    Mar 2002
    Posts
    14
    No doubt about
    [Edited by Wicked Mouse on 03-28-2002 at 08:59 PM]

  8. #28
    Junior Member
    Join Date
    Mar 2002
    Posts
    14
    Oh... one more thing (I already screwed up this Flash MX thread ):
    because it safes layers and is easier I use a movie clip which I track as a button for the menu buttons, which appears in every scene. That works perfectly, except for 1 scene.
    for example it looks something like this:

    [Hello]
    [Gallery]
    [Links]
    [Contact]

    when I click on 'Hello', 'Links' or 'Contact'... it goes perfectly, but when I click on Gallery it goes wrong (the player rewinds). Firstly I made a mistake by refering the button 'Gallery' to 'Links' (all examples) and that went flawlessly. So it has to be that scene in particular. What to do about this problem, Capt'n?

  9. #29
    Junior Member
    Join Date
    Mar 2002
    Posts
    14
    Ow wait a minute... I managed to make it completely out of order again
    And I don't get much further with any of the tutorials

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