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This command will do what again,
$rmode$
ripple
I'm trying to do a water ripling effect on a semi-transparent layer above a bit map.
Sorta like this http://www.flashkit.com/movies/Speci...-5/index.shtml
and was wondering if that command might help?
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It is only used for importing text effects and tells the software how to do font and font size replacement in the text effects template file.
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Okay,
do you have any ideas on how to duplicate that effect?
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Maybe use morph, and adjust by hand each the points to create that irregular pattern water has, then morph between frames to create a smooth transition.
Brad
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Nope,
When you try to morph a gradiant to a bitmap filled shape it crashes the program.
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I did get KoolMOveas to fade out a bitmap by accident attempting this but it will not export.
I also tried a transparant shape over the bitmap and although I did achieve some splashes, The refraction wasn't there.
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Eureka I did it-sorta;
Will submit it later tonight.
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