I've been using Illustrate 4.1 a little bit with 3ds R3 and have been fairly pleased with the results, although, I still need to learn more in order to really get various results. I guess I'm curious why there is such an enormous amount of support for Swift and no one has really said much in regards to Vecta when used with 3ds. The examples at Vecta's homepage seemed pretty top notch. Has anyone here used these 3 programs with 3ds and if so would you be able to give a reason why Swift 3d seems to be preferred?
Any info on this topic would be much appreciated---Thanks!