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Streamline to Swift 3D
Ok I tried importing a tif image into Streamline, converting it to vector and then importing into Swift3D. All appeared to be ok until it gets into Swift, then the image appears like its been smashed or broken.
I have included the originall tif file and then my converted EPS file for viewing.
Could someone please check it out and possibly give me some tips as to why perhaps its not working well. I saw the other converted logo and that was awesome ! I can't get mine to work well. Also, which format is it best to save the converted artwork to ? AI or EPS ?
I should also mention that I am using the Visa Logo for testing purposes only. I'm in no actual need to use it, but I would like to get to grips with Streamline and thought this would be a suitable/simple image to start with.
Thanks very much for your time and help. I'm just beginning to understand how amazing Swift3D actually is !!
http://www.ultrafusion.co.uk/swift3d/visa.tif [Visa 97Kb]
http://www.ultrafusion.co.uk/swift3d/visa.eps [Visa 110Kb]
Regards,
Ultrafusion.
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FK's resident Kungfu Master
would you be able to show us the result of importing the image to Swift3D?
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Here's what it looks like in the Render Preview pane in Swift 3D :
And here's what it looks like if I render the frame :
NOTE : The yellow lines on the images should be ignored.
Just incase you want to see more, I've included my the t3d file :
http://www.ultrafusion.co.uk/swift3d/visa.t3d
Regards,
Ultrafusion.
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FK's resident Kungfu Master
see that? that's wat happened after i ungroup your object and separated them...
turned out your grouped objects was imposing on each other...
oh one more thing... next time u do image like that clean it up... your .eps was messy...
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Thanks very much phlegm_thrower. A stupid mistake overlooked on my part. I appreciate the time you spent on helping me with my problem...
I will clean up my EPS files in the future...once again, Thanks!
Regards,
Ultrafusion.
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FK's resident Kungfu Master
no worries mate...
i was using Swift3D trying to solve my own problem anyway hehehe... at least this way i can save one of us from a headache
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" Lets Rock ! ....... "
Hey, Phlegm - get back to work and fix that joint problem!
The file is on its way.... hmmm ... shoulda said that in the relevant thread... doh!
and I replied in the other forum on this issue, Ultra.
Mind you, My import looked a lot better than phlegm's did!
....and this was simply importing the image..changing the BG and rendering in cartoon ave without anything else touched. Even in mesh fill it looked far better and no artifacts floating around either... wonder why that is?
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Excellent stuff. Thanks for all the input guys, I have found it all most helpfull. Thanks NitroCharged for taking time out to answer *both* my posts I appreciate it.
Regards,
Ultrafusion.
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FK's resident Kungfu Master
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