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I'm still confused as to exactly what Flash Server MX is?
I've tried looking at the Macromedia website... but I can't find a one paragraph description of WHAT it is... and why it's so wonderful!
Can anyone shed any light?
All I have read is that it allows you to stream data like video? Does it do anything else!?
Any feedback would be appreciated.
Thanks.
Jam
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Hey -
It's based on rtmp (real-time "m?" protocol) I'm guessing either "media" or "message" for the m.
The basic idea is that it is able to make a persistent socket connection (think xml socket) between the client and server using rtmp. Rtmp is basically a wrapper for any sort of binary data. Meaning, the server doesn't care what the data is, it just throws a header on of some sort and passes it along. The flash player understands the header, and makes use of the data. To break it down further, it means that as long as the client can understand the data, the flashcom server can stream it. This is what makes the remote shared-object possible. The player simply hands the server an actionscript native object to hold onto. The server associates the object with a client or multiple clients and lets each one know when that data changes.
Hope that helps make some sense of it!
Psx
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RTMP real time messeging protocol
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Danny Gomez Creations ®
I have a question.... How do ine distinguish between flash communication server and tincan server?
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Cosmic - Tincan was the codename I think while it was in beta.
Psx
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so you dont need server mx installed on the host and real time multiplayer games are possible?
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Flash Com Server has to be located either:
1) on the server of the hosting company you are using (like mediatemple)
2) you have to install it on your own server.
It's a server package it has to be on a server.
If you go to the developers site at macromedia.com and just do a little reading it's not that hard to understand what it is, TinCan was the code name for the beta and FlashCom Server is the name for the final product.
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