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I got it to load in the sound and stream it, but using Audio.start(0,20); dosn't make it loop when its done, how do i go about doing this?
Thanks in advance.
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I don't think it will loop seamlessly.
You could use.
mySound.onSoundComplete = function() {
mySound.start();
}
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where would i put that? my sound is loaded from a button?
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i tried putting that in a movie clip i have running in the backround, didnt seem to work.
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Make a layer that has a frame that goes across the HOLE movie. Then add these actions to the frame:
mySound.onSoundComplete = function() {
mySound.start();
}
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WOO, thanks man, worked like a charm.
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