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Thread: skeletal system

  1. #1
    would it be possible to create a skeletal system in flash? one that works with gravity and hit detection? so i could allow the user to "throw" the torso against a wall, have it fall to the ground, and have all the limbs follow accordingly? lol.. not saying that's what i wanna do, just an example. anyway, anyone know how this could be done?

  2. #2
    Yes we can tomsamson's Avatar
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    sure it can be done and i┤ve seen sevral attempts,the only one i had in my bookmarks is this one from wireframe:
    http://www.vectorlounge.com/04_amste...wireframe.html
    (it┤s also the best one i┤ve seen up to date)

  3. #3
    wow.. thanks man, that's an awesome site.
    after seeing it though, i've decided not to try adding the whole "skeletal system" thing into my games.. that looks extremely complicated. especially since i'd be having the characters interact with each other, fighting and doing their thing. oh well

  4. #4
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    much simpler example:

    http://www.bit-101.com/content/020705.swf

    source down right now, but will be available in a few days at:

    http://www.bit-101.com/flafiles/020705.fla

  5. #5
    hey, thanks, i can't wait to get that .fla
    maybe i'll be able to somehow use it in my game after all

  6. #6
    Yes we can tomsamson's Avatar
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    no prob,incubi,i love that page a lot myself and after searching for that bookmark for you,i catched myself playing with it for ten minutes (again)
    to bit-101: i like this one on your page much more:
    file 020805
    it has that evolutionary touch...like being part of it while plařing with it

  7. #7
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    that is one of my favorites too

  8. #8
    Yes we can tomsamson's Avatar
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    hey there bit,i just wrote you an essaysized mail on that file,please let me know what you think about it

  9. #9
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    i was inspired by this thread to expand on some stuff...


    http://www.bit-101.com/content/020827.swf
    http://www.bit-101.com/content/020829.swf

    source available on request.

  10. #10
    ism BlinkOk's Avatar
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