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I want to make a effect where the volume of a sound gets greater the closer the _xmouse gets an mc. Anybody with some ideas I use Flash MX so if it's easier there that's even better.
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if you experiment with this code you can get it:
onClipEvent (load) {
mySound=new Sound()
mySound.attachSound( "snd" )
mySound.setVolume( 100 )
mySound.start( 0, 999 )
}
onClipEvent (enterFrame) {
gap= Math.abs ( _parent._xmouse - _x );
mySound.setVolume(100-(gap/4));
trace (mySound.getVolume());
}
eg try changing gap/4 to gap/5 or gap/3 or whatever until you like the result.
[Edited by gaz_b on 09-09-2002 at 02:12 AM]
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What If i had a scrolling background that moves when a character you controll gets close to the scene edges.
I modified the code for the background and my character and it all works fine but when the distance between the two gets to high the volume gets louder. Is there anyway to set the volume to 0 when the distance is to high and can you make the distance longer?
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