dcsimg
A Flash Developer Resource Site

Results 1 to 6 of 6

Thread: Animating a camera to move around?

  1. #1
    Huygens to Titan PCRIDE's Avatar
    Join Date
    May 2002
    Location
    PLUTO
    Posts
    1,335
    I am new to Swift, Im trying to make a target camera to move in the movie. I have a object and I want the camera to move around it, I made it and animated the camera but when I render the animation the camera doesn't move around.
    What am I doing wrong
    Thanks

  2. #2
    supervillain gerbick's Avatar
    Join Date
    Jul 2000
    Location
    undecided.
    Posts
    18,978
    are you rendering the camera view, and not the normal front view instead?

  3. #3
    Huygens to Titan PCRIDE's Avatar
    Join Date
    May 2002
    Location
    PLUTO
    Posts
    1,335
    Well I selected camera 1 from the drop down menu and when I test it it works (on the right window) but when I export an render it it doesn\t work.

  4. #4
    Huygens to Titan PCRIDE's Avatar
    Join Date
    May 2002
    Location
    PLUTO
    Posts
    1,335
    Yea! I got it, you have to make camera 1 active!
    Thanks for the help
    PCRIDE_

  5. #5
    Senior Member RUSHVision's Avatar
    Join Date
    Dec 2000
    Location
    Pacific Northwest
    Posts
    5,441
    It doesn't matter which viewport is active, rather it is always the viewport on the left that gets rendered.

  6. #6
    Senior Moderator
    Defender of the Faith
    Pope de Flash's Avatar
    Join Date
    Feb 2000
    Posts
    3,429
    Rush is right, which I think is stupid!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center