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Instance names and optimization
Hi
I've heard that reducing the number of characters in a variable name is an effective way of getting scripts to run faster. Does the same hold true for function names and the instance names for MCs??
any advice appreciated!
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Senior Member
This article makes some interesting reading http://flasm.sourceforge.net/#optimization
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Phantom Flasher...
the old "obsolete" flash 4 syntax still performs faster than nice dot scripts
CRAZY! I didn't know that!
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so shorter is better across the board!
hmmm, anyone know the quickest way to globally replace a variable or function name throughout every frame and every movie clip inside an fla?
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