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Thread: somebody call a plumber!

  1. #41
    ism BlinkOk's Avatar
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    cool stuff. great questions. let's see some more.
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  2. #42
    " Lets Rock ! ....... " NitroCharged's Avatar
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    I hope this doesn't curtail sessions like this where one starts with an idea and others pitch in and contribute
    Ahh...if only more had done just that - it would have been even more fun!

    Hey, Blink, looks like those dispensers finally choked that scene.
    If anyone wants to keep working on the plumber file - simply delete the shaving can and soap dispenser to speed it all up again... those 2 items have some great work on them and is what's causing it.

    I think that Arena idea will definitely have to be on the menu in the near future. I know erain was talking about a community area for file sharing in the way of textures and bitmaps etc. I wonder how that is coming along. I think I will email them, unless it's mentioned on their site already, and lazybones here ( that'd be me, by the way! ) hasn't spotted it yet

  3. #43
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    i'm new to swift... i'm SPEECHLESS at what i'm seeing

  4. #44
    ism BlinkOk's Avatar
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    I know erain was talking about a community area for file sharing in the way of textures and bitmaps etc
    I think pope is really keen to do something like that as well. You might want to see what he's doing as well.
    Yeah that arena thig will be good. have to let it gestate for a while i think!
    BlinkOk
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  5. #45

    Forget the plumber for now... where's the mop???

    This will be the last thing I can do with Blink's sink model - getting too long to work with this file anymore.

    I thought it might be interesting to go to the next step and have the sink starting to overfow
    http://pristinetraffic.com/images/sw...ft3D_sink.html


    I was thirsty one night and this came to mind - made in Swift 3D V3 as well.


    Keep on Swiftin!
    Last edited by radesigns; 10-24-2002 at 10:57 PM.

  6. #46
    ism BlinkOk's Avatar
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    Exceptional radesigns! your materials and placement make it so much more believable and interesting and a beer vending machine, why hasn't anyone thought of that before. I like the dispensable pints!
    yeah lets go with something new. i was thinkin mabey something organic, give the lathe editor a workout!
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  7. #47
    Thanks Blink!

    Hmmm... not original but animating that lava lamp might prove an interesting lathe exercise - will have to think on that one

    radesigns

  8. #48
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    a little late I know... but what tool did you use to create that drapping cloth effect? it looks really good, and wouldn't mind finding a place to put it in my later swift projects.
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  9. #49
    supervillain gerbick's Avatar
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    believe it or not denver, this whole project was made in Swift3D.

    I believe he explains the towel on one of the pages.

    [ Hello ] | [ gerbick ] | [ Ω ]

  10. #50
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    I knew it was done in swift ... Just wondering if he used the extrusion editor lathe a combination, importing and so forth... looks really good....
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  11. #51
    ism BlinkOk's Avatar
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    http://www.nlc.net.au/~oceana/tutorial/towel/towels.htm
    this is a small part of a tutorial that nitrocharged is workin on to explain the many varied textures that can be achieved with v3. hope it helps
    BlinkOk
    Last edited by BlinkOk; 11-10-2002 at 07:41 PM.
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  12. #52
    Ultimate Loser
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    thx Blink
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  13. #53
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    Hey that towel tut is very good!!! Great job
    Cheers,
    Andy

    "When I die, I want to go peacefully in my sleep like Grandpa did,
    not screaming like the pasengers in his car."

  14. #54
    " Lets Rock ! ....... " NitroCharged's Avatar
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    errr ...I'm working on a texture tutorial???

    Doh! ...I forgot all about that.....

  15. #55
    ism BlinkOk's Avatar
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    lol. i really dropped you in it! didn't i.
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