Hi, I have a problem with the car game i'm making. I have a hitTest for when you hit a mailbox. I put this on the first frame inside the car movie clip (where mailbox is the instance for the mailbox):

flag = this.hitTest("/mailbox");
if (flag == true) {
tellTarget ("/") {
gotoAndStop ("hit");
}
}
if (flag == true) {
tellTarget ("/mailbox") {
gotoAndPlay (2);
}
}


What I did was have a stop action on the first frame of the mailbox. Then on frame 2, is the animation of the mailbox when my car collides. So far this works perfectly well in the game. Understand it so far?

Ok, so my problem is, I want to put the mailbox mc inside a different mc that's on the main layer. Therefor, making it so the mailbox mc is in a different mc, not on the main timeline. But, for some reason, when I play it, the script won't work. Could this be become it is looking for the instance of my mailbox on the main timeline and not in a different movie clip?

Please help me figure this one out, I need to know how to make the script look for the istance of the mailbox on a level other than the main timeline. Any suggestions?

Thanks