ElectroServer(xml sockets) or FlashComm?
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Thread: ElectroServer(xml sockets) or FlashComm?

  1. #1
    Senior Member
    Join Date
    Sep 2000
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    San Diego, CA
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    ElectroServer(xml sockets) or FlashComm?

    Im researhing some flash server options for my game. Ive looked into ElectroServer as it was created for games. Does anyone have exp. w/ both? Which is faster? XML sockets for the RTMP? Whats everyone using?

    -Tyler

  2. #2
    psx = new Moderator();
    Join Date
    Jan 2001
    Posts
    923
    Hey -
    I haven't done any tests comparing the two, but there was an ok thread on the subject here:

    http://www.flashkit.com/board/showth...hreadid=369723

    In general, both are great technologies for games. It just depends on how much money you want to spend, and how comfortable you are with either. Both have a fair learning curve. XML sockets have the advantage of being around a lot longer, so there is a lot more info/tutorials/etc to get you going.

    If you decide to use FCS for the game, post up your progress/questions here! I'd love to help out with what sounds like a pretty fun project.

    Also, if you haven't already, check out Unity. It's another fairly priced socket server. They have a nice writeup comparing flashcom to xml:

    http://www.moock.org/unity/info/

    Psx

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