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Swift3D files to Flash MX
can anyone give me some sort of step by step guide telling me how to get files from swift3d into flashMX.
thx for any help.
P.S. i'm a bit of a n00b so lamens terms may be neseccary lol.
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Banned-ed-er-ing
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supervillain
dude, read the manual. it covers this in-depth.
anyway, there's two ways how you can do it:- after you create and save your animation you will want to render it via the Preview and Export Editor tab.
now, you can render and export out a *.swf file, and you can import that *.swf file into FlashMX.
or, you can render and export out a *.swft file, which maintains your layers and what not into FlashMX. That's if you installed the Swift3D FlashMX importer... which is standard install with Swift3D v3.
Or, you could look at buying this book and find out more!
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