A Flash Developer Resource Site

Page 2 of 2 FirstFirst 12
Results 21 to 25 of 25

Thread: simple roll out

  1. #21
    The Insane bfly03's Avatar
    Join Date
    May 2001
    Posts
    692
    i have seen the stop(); commands in the movie clips. I just dont see where the code is that tells it on rollout to play the second part of the movie clip

  2. #22
    Twisted Flasher ph8te's Avatar
    Join Date
    Mar 2002
    Location
    East London, South Africa
    Posts
    118
    obviously, the first part of the animation is played on the rollover. Then it stops. Now on rollout, all you need to do, is to tell flash to carry on playing the movies.

    Its like if your picking up your friend from his house in your car. you drive there, and wait until he gets in the car, and only once he is in the car you drive on, but essentially you are driving from a to c with a small stopover at point b.

    I hope this makes it clearer.
    Ciao, Ph8te
    ________________________________

    ph8te@arcor.de

    I wish I knew more about
    that which I wish for!
    The first literary endless loop
    ________________________________

  3. #23
    The Insane bfly03's Avatar
    Join Date
    May 2001
    Posts
    692
    yeah, sorry about all that. I finally saw all the code, and now it makes sense. I just have to put the logic in place now, thanks again for all your help.

  4. #24
    Twisted Flasher ph8te's Avatar
    Join Date
    Mar 2002
    Location
    East London, South Africa
    Posts
    118
    youre very welcome
    Ciao, Ph8te
    ________________________________

    ph8te@arcor.de

    I wish I knew more about
    that which I wish for!
    The first literary endless loop
    ________________________________

  5. #25
    The Insane bfly03's Avatar
    Join Date
    May 2001
    Posts
    692
    hey ph8te,

    I got everything working, but I still want to fix the rollover problem. The one that you said:"

    This is possible, but it is very tedious. as each frame is completed in the animation is would have to increase a vairable, and then when the mouse rolls out, the clip needs to be played backwards by the amount of frames that the variable holds.

    As i say, i once got it to work, but the better solution for perfect animations on your buttons it to keep them as simple as possible."

    Do you know where i can find this code? Thanks man.
    Take it easy. bfly

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center