-
hi all flash gurus ( although you probably don't need to be a guru to solve my problem)
I need desperate help with the following
I am building a movie - in the first scene, second frame I have a movie instance, inside that instance I have a button which I want to go to the second scene - frame 1
in need of serious head reconstruction HELP!!
-
I am indeed not a guru
the solution is very simple:
simply set the actions of the button to go to second scene, frame one.
Or Did I misunderstand the problem?
-
thanks for the response
I have tried that the actionsctipt I used was
on (release) {
gotoAndStop ("scene 2", 1);
}
and for some reason it goes back to the
first frame of the movie intance???
im lost
-
Strange...
I tried to reconstruct your movie and ran into the same problem, but now comes the really strange thing, when i assigned a key to the button (On keypress) and then pressed the key, it worked.
Let's hope somebody else reads this and answers.
-
I think you want "goto and play". you selected the right thing from the list, but you need to check the box marked"goto and play"
-
I take that back... (with the key) I just realized that
the key 'enter' takes you to the next frame, has nothing to do with the movie.
Well anyway, Somebody answer?
-
I tried to do a gotoandPlay but it still doesn't work
= (
what will i do??
how do I get around this
it it a bug?
?//? HELP!!
Thanks 4 trying d-kaz
-
Try labeling the the frame you want to go to.
-
yours should work
I just created a simple example of what you are talking about and it works fine.
This is the button code:
on (release) {
gotoAndPlay ("Scene 2", 1);
}
------------------------
Just make sure that there is a stop action somewhere in scene two or it will bounce back to the first scene
Blutimus
-
That's it. You need to put a stop action at the frame you want to stop in scene 2.
-
hehehe a tought one ha...
Well not so tough !!!
all you have to do is
on(press) {
TellTarget(/) {
gotoAndPlay("scene2") ;
}
}
get it ppl ....
its simple you have to target the main time line FIRST ... , since MC's have their own time lines remember ...
Libran
-
Oh yeah....
i misunderstood the original post! Since the button is inside your MC which is on the main timeline (_root.), you will need to target that timeline as libran has pointed out or the action will think you are referencing the MC's timeline
Blutimus
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|