in Director, you can use 'Me' to call on the object that has been clicked, dragged, whatever...

is there a way to call on an object in flash in that same way?

for example, i'm wanting to have a button disappear once it is clicked. thing is, i have 25 buttons on the screen with different instance names.

i could go to every button and put in 'button01._visible = 0;' but there's gotta be another way.

something like...
on (release) {
     me._visible = 0;