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if it's important to u than it's important for us..
-dont get comfortable, just public relations -
first create an empty MC and place it inside your main MC. instance name it as "pictureArea"..you will loadMovie your jpgs inside this MC.
myJpg="someVariable"+".jpg"
myURL="http:\\www.directorywhereyouuploadimages.com"+"/"+myJpg
loadMovie(myURL,"_root.pictureArea")
that's it.
if anything unclear reply this thread..I'll follow up.
To actionscripting and beyond!
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Cristal clear!
Thnx a lot!!
P.S. works in Fl.5 too?
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not really, but all you need is flash player 6 - you can still build the movie with F5 but have to test in browser.
In fact, since the overall application might make use of a php session, you had better test in browser anyway.
Musicman
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I see.
Yes, of course the testing will be done with files on the web server and browser player (ver.6), but what was important for me is that the swf file could be produced by F5 (I haven't uprgaded to MX yet).
I guess I have to code the actionscript in expert mode in F5.
Well, thanks a lot again!
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Oops... one more thing:
what image formats are supported by loadMovie?
jpg, gif and png?
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Hi,
it is just jpg (and no progressive ones either). Other formats still require a server script for packaging
Musicman
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Oh! That's a problem!
Any suggestion about packaging them?
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what is packing problem?
never tried to upload sth using php or else...so can u tell me a bit about the problem pls...or the link explaining the topic.
thnx
To actionscripting and beyond!
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