A Flash Developer Resource Site

Results 1 to 2 of 2

Thread: A question about importing from 3D Studio Max

  1. #1
    Junior Member
    Join Date
    Oct 2000
    Posts
    6
    I use 3D Studio Max to create 3DS files to import into Swift 3D. I've seen 3DS objects that are one object but you can apply multiple colors to them. I was wondering if anyone knew how to make these type of objects in 3D Studio Max. This is kinda confusing so I'll give you a scenario. Say you create one single object in 3D Studio Max, then in Swift you import it but you want to apply different colors to different parts of the object, how would you do this? You're probably thinking why not just make two separate objects and give them different colors, well its a lot harder to animate at way in Swift. Thanks for any help.

  2. #2
    Moderator
    The Matrix has you
    2112 F/X

    Join Date
    Jul 2000
    Posts
    1,060
    Multi/Sub-Object materials.

    http://www.2112fx.com/boxes1.html

    good luck!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center