don't forget to check and add the bump map and the greyscale to the list of material items within 3ds max. Adding more contrast between the shades of grey is highly adviseable.
And also, adding percentages higher than 25% is needed if you're using omni lights.
Hope that helps
More downtempo than Vicodin with Nyquil chasers...
Originally posted by Camme
Yeah I got it now
But my biggest rpoblem is that I can't make my inside walls photo-realistic.
I want white walls that are painted, but I can't find a good texture and I can't create the desired effect myself.
Any advice for me ?
add a bit of noise, or a slight bump map from photoshop of noise. Painted walls are not flat and shiny... they're a bit rough and almost matte. but don't add a huge amount of bump. also, try experimenting with lighting.