dcsimg
A Flash Developer Resource Site

Results 1 to 16 of 16

Thread: Object Help

  1. #1
    Junior Member
    Join Date
    Nov 2003
    Location
    Wales, Cardiff
    Posts
    9

    Object Help

    HI People
    I was wondering if someone could help me.
    Im trying to create a particular object in Swift3D, its a tube with a diagonal end, see pic below




    Can anyone help? Should I use a Lathe or import from illustrator? Anything would be great

    Cheers

    Azure

  2. #2
    Senior Member RUSHVision's Avatar
    Join Date
    Dec 2000
    Location
    Pacific Northwest
    Posts
    5,441
    I know that seems like an easy enough object to create, but it's not something you can do with Swift3D. That looks like a job for a boolean operation, but that is not something that is supported in the current build of Swift3D. It's a feature that many people have asked for though, so we're hoping erain adds it to the next release.
    mrush


    > .. _ .: Join the FK ARENA!:..:RUSHVision vs. JWin:. _ .. <
    ..:: "Why aren't the lockout programs working?!?...Release the monkey!" ::..

  3. #3
    Junior Member
    Join Date
    Nov 2003
    Location
    Wales, Cardiff
    Posts
    9

    Object Help

    Nevermind then, Cheers anyway.

  4. #4
    " Lets Rock ! ....... " NitroCharged's Avatar
    Join Date
    Nov 2001
    Location
    Australia
    Posts
    374
    Here is the .t3d file with a .3ds object of what you desire. I hope it helps

    Grab the file HERE

  5. #5
    Junior Member
    Join Date
    Nov 2003
    Location
    Wales, Cardiff
    Posts
    9

    Object Help

    Cheers Man
    Cant get it to open yet, but i think it maybe because i havent got the 3DS plugin installed yet.

    but anyway, you star, Merry Xmas

    Azure

  6. #6
    Senior Member RUSHVision's Avatar
    Join Date
    Dec 2000
    Location
    Pacific Northwest
    Posts
    5,441
    You will need the latest build of the standalone version of Swift3D to open Nitro's file. The 3DS plugin won't be involved in the process.
    mrush


    > .. _ .: Join the FK ARENA!:..:RUSHVision vs. JWin:. _ .. <
    ..:: "Why aren't the lockout programs working?!?...Release the monkey!" ::..

  7. #7
    " Lets Rock ! ....... " NitroCharged's Avatar
    Join Date
    Nov 2001
    Location
    Australia
    Posts
    374
    Yes - maybe I should've just posted the .3ds file right up, so it can be imported into V2, or any V3 build?! ...silly me....

    grab the .3ds file here

    Hope that made it easier.

  8. #8
    Junior Member
    Join Date
    Nov 2003
    Location
    Wales, Cardiff
    Posts
    9

    Re: Object Help

    Cool, got it working. Cheers you two.

    My 1st Swift Project
    (need to make the window smaller, otherwise it looks s**t, hehe)

    I might make a small tutorial on it, to help others like me who know sod all about it.

    Simon AKA Azure
    Last edited by Azuresilver; 12-15-2003 at 07:01 AM.

  9. #9
    Senior Member RUSHVision's Avatar
    Join Date
    Dec 2000
    Location
    Pacific Northwest
    Posts
    5,441
    That looks good. What is it? Part of an exhaust pipe? A weapon of some kind? A rifle scope?
    mrush


    > .. _ .: Join the FK ARENA!:..:RUSHVision vs. JWin:. _ .. <
    ..:: "Why aren't the lockout programs working?!?...Release the monkey!" ::..

  10. #10
    Junior Member
    Join Date
    Nov 2003
    Location
    Wales, Cardiff
    Posts
    9

    Object Help

    Well it cant be that good if you dont know what it is. Ill kept trying. Its a Lightsaber.

    Azure

  11. #11
    " Lets Rock ! ....... " NitroCharged's Avatar
    Join Date
    Nov 2001
    Location
    Australia
    Posts
    374
    I think its hard to tell what it is ( even tho its a great model for a starter ) because there is nothing to reference it's size to

  12. #12
    Senior Member RUSHVision's Avatar
    Join Date
    Dec 2000
    Location
    Pacific Northwest
    Posts
    5,441
    You have to admit it would make a good rifle scope...

    It makes a perfectly good Lightsaber as well. I think you just need to give people some kind of a clue as to it's purpose.
    mrush


    > .. _ .: Join the FK ARENA!:..:RUSHVision vs. JWin:. _ .. <
    ..:: "Why aren't the lockout programs working?!?...Release the monkey!" ::..

  13. #13
    Junior Member
    Join Date
    Nov 2003
    Location
    Wales, Cardiff
    Posts
    9
    Hehe. Well if anyone wants it they can have it.

    SimRussell@hotmail.com

    Azure

  14. #14
    Member
    Join Date
    Sep 2003
    Location
    Australia
    Posts
    37
    Had a go at trying to make your shape in Swift 3D. Even thought it can't really be done properly... This was the best I could achieve using the extrusion editor.

    http://www.artzfx.com/forum/diagtube.htm for .t3d file


  15. #15
    Junior Member
    Join Date
    Nov 2003
    Location
    Wales, Cardiff
    Posts
    9

    How did you do that.

    Cheers Artz

    How did you do that in the extrusion editor?

    Azure

  16. #16
    Member
    Join Date
    Sep 2003
    Location
    Australia
    Posts
    37
    Download the .t3d from the link I provided and you will see that the cylinder is made up of many extrusions. You can see the segmentation in the image above, however when applied to a lightsaber (excuse my saber skills, I am not as into Star Wars as you) you will not really see the segmentation as in the image below.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center