(I searched, and though there were a lot of threads on bitmaps, I couldn't find an answer to this question)

I've disabled smoothing on my bitmaps and made sure that they have integer x,y coordinates. However, they look crappy and distorted on high quality, and perfect on low. Problem is, my vectors naturally look crappy on low quality and perfect on high. It seems stupid that flash should actually make the bitmaps look worse on high quality - is there any way to make them behave as they do on low quality, while leaving everything else alone?

Thanks in advance.