Hi all,
I am having a tough time finding a solution for this.
Lets say i have a randomly generated number.
eg.
On another frame i have a loop.Code:q = Number(random(50))+1;
eg.
Within this frame i want to store the values of "q" in an array, for example:Code:loop = Number(loop)+1; score = score-0; gotoAndPlay(1);
The loop only lasts 10 times so i would need to store just 10.Code:new_q = 2,23,12,14,8 etc.
Any ideas on how i should do this?
Regards,
Suzy