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Thread: sound object laughs at me

  1. #1
    Senior Member
    Join Date
    Dec 2001
    Posts
    174

    sound object laughs at me

    Hi,
    I'm having a bizarre problem with the sound object. Basically I have an swf which loads tour.swf into _level1.

    tour.swf contains a sound track which is controlled by a movie clip within it which uses setVolume to adjust the overall volume of the soundtrack to the viewers taste and to create a fade out effect at the end of it.
    It all works fine when it is played on its own, but when I import it into the parent swf, it goes silent, and the volume controller starts affecting the sounds of the parent movie clip.
    I've tried importing it into a dummy swf with nothing in it (apart from the script to load tour.swf), and it stays silent unless it is loaded into level 0 (replacing the original)

    Please someone help me!!!!!!

    thanks

  2. #2
    Banned
    Join Date
    Apr 2001
    Location
    Montréal, Québec.
    Posts
    25,397
    Can't say much without seeing the .flas.
    But I'll take a wild guess and suggest you use this in ALL (both .flas) your soundObjects' definitions...

    my_sound = new Sound(this);
    ...

    Should work like a charm!

    If not, and you want to attach your .flas here, zipped them up and Save them as MX only documents, not MX2004 documents.

  3. #3
    Senior Member
    Join Date
    Dec 2001
    Posts
    174
    thanks old newbie, that sorted it out!
    I can't believe it was something so simple. In any case I always seem to have problems with the sound object.

    Cheers.

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